Rust Server Analytics 51,000 players11,699 servers
All servers
Drill-through Server detail

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

Online 91.229.114.185:28015 checked 9m ago

Drill-through
FilterServeris » ProjectGaming.gg | 2X Vanilla | Solo/Du…
Attributes
2x quad biweekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 1
Rank #15,207 top 68%
Last wipe 6d ago biweekly schedule
Next wipe 17h Wed 28 Oct, 18:01 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 68% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 18:01 UTC, in 17h. Every Wednesday at 18:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
17hWed 28 Oct, 18:01 UTCits own
7d 17hWed 4 Nov, 18:01 UTCits own
8d 18hThu 5 Nov, 19:00 UTCFW force wipe
14d 17hWed 11 Nov, 18:01 UTCits own
21d 17hWed 18 Nov, 18:01 UTCits own
28d 17hWed 25 Nov, 18:01 UTCits own
35d 17hWed 2 Dec, 18:01 UTCits own
36d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:01 UTC6d ago 1 – running 0
Wed 14 Oct, 18:02 UTC13d ago 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW26d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC27d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC34d ago 0 – 7 days 0
Wed 16 Sep, 18:03 UTC41d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 quad · 2x · biweekly · 162 on average 120 / 200
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs NA · quad · 2x · biweekly · 2 on average 4 / 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep NA · quad · 2x · biweekly · 2 on average 4 / 200
[RU] MAALVI RUST | X2 EU · quad · 2x · biweekly · 1 on average 0 / 100
Free Fields 2x | Noob Friendly EU · quad · 2x · biweekly · 1 on average 1 / 100
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W NA · quad · 2x · biweekly · 3 on average 7 / 50

Quick answers

from the figures on this page

Wipe data

When does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 wipe?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 follows a wipe rhythm of every Wednesday at 18:01 UTC. A wipe is scheduled for Wednesday 28 October at 18:01 UTC, according to this server's cycle. 6 days 6 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Wipe day on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: what should you expect?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server details

Which location hosts » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

No region appears in what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 91.229.114.185:28015.

What Rust build does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. The protocol has to match before you can join; Steam updates it automatically.

Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 up, and how steady is its uptime?

The current status of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is online. About 16 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 perform well?

Server fps averaged 30 over the last 48 hours, with a floor of 28. Buildings, deployables and all other world objects brought the entity total to 59,007. Peak memory was 2,679 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 be read?

The game's server browser reads the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Among the Rust Server Analytics lists » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Who operates » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

A projectgaming.gg hostname is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, as by 7 other servers we track, so one operator most likely runs them all.

Population

Where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 sit among Rust servers?

On player hours over seven days, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 ranks #15,207, within the top 68% of ranked servers. In the quad peer group, the rank is #617.

How many players does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 carry?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 holds 0 players of its 150 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.

Map and rules

What are the settings on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, and its rules?

2x gathering is what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 states in its name. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: which one is it?

A custom map of size 3,500 is used on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21; its file is published and downloadable here.

Connection

How do you connect to » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

In the Rust console (F1), enter client.connect 91.229.114.185:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/aQyFjvnPXx.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity of 150 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.