» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21
Online 91.229.114.185:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 28 October, 18:01 UTC, in 17h. Every Wednesday at 18:01 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 17h | Wed 28 Oct, 18:01 UTC | its own |
| 7d 17h | Wed 4 Nov, 18:01 UTC | its own |
| 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 17h | Wed 11 Nov, 18:01 UTC | its own |
| 21d 17h | Wed 18 Nov, 18:01 UTC | its own |
| 28d 17h | Wed 25 Nov, 18:01 UTC | its own |
| 35d 17h | Wed 2 Dec, 18:01 UTC | its own |
| 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 18:01 UTC6d ago | 1 | – | running | 0 |
| Wed 14 Oct, 18:02 UTC13d ago | 1 | halved by day 3 | 7 days | 0 |
| Wed 7 Oct, 18:20 UTC20d ago | 0 | – | 7 days | 0 |
| Thu 1 Oct, 18:20 UTC FW26d ago | 1 | halved by day 1 | 6 days | 0 |
| Wed 30 Sep, 18:01 UTC27d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 18:01 UTC34d ago | 0 | – | 7 days | 0 |
| Wed 16 Sep, 18:03 UTC41d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 | quad · 2x · biweekly · 162 on average | 120 / 200 |
| AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs | NA · quad · 2x · biweekly · 2 on average | 4 / 150 |
| DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep | NA · quad · 2x · biweekly · 2 on average | 4 / 200 |
| [RU] MAALVI RUST | X2 | EU · quad · 2x · biweekly · 1 on average | 0 / 100 |
| Free Fields 2x | Noob Friendly | EU · quad · 2x · biweekly · 1 on average | 1 / 100 |
| The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W | NA · quad · 2x · biweekly · 3 on average | 7 / 50 |
Quick answers
from the figures on this pageWipe data
When does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 wipe?
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 follows a wipe rhythm of every Wednesday at 18:01 UTC. A wipe is scheduled for Wednesday 28 October at 18:01 UTC, according to this server's cycle. 6 days 6 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.
Wipe day on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: what should you expect?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server details
Which location hosts » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
No region appears in what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 91.229.114.185:28015.
What Rust build does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 run?
Rust network protocol 2635 and build 168909 on Linux is the setup for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. The protocol has to match before you can join; Steam updates it automatically.
Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 up, and how steady is its uptime?
The current status of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is online. About 16 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 perform well?
Server fps averaged 30 over the last 48 hours, with a floor of 28. Buildings, deployables and all other world objects brought the entity total to 59,007. Peak memory was 2,679 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 be read?
The game's server browser reads the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
Among the Rust Server Analytics lists » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Who operates » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
A projectgaming.gg hostname is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, as by 7 other servers we track, so one operator most likely runs them all.
Population
Where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 sit among Rust servers?
On player hours over seven days, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 ranks #15,207, within the top 68% of ranked servers. In the quad peer group, the rank is #617.
How many players does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 carry?
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 holds 0 players of its 150 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.
Map and rules
What are the settings on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, and its rules?
2x gathering is what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 states in its name. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
The map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: which one is it?
A custom map of size 3,500 is used on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21; its file is published and downloadable here.
Connection
How do you connect to » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
In the Rust console (F1), enter client.connect 91.229.114.185:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/aQyFjvnPXx.