» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26
Online 91.229.114.188:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, and #188 of the quad servers (top 23%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 18:01 UTC, in 1d 17h. Every Monday and Friday at 18:01 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 17h | Fri 30 Oct, 18:01 UTC | its own |
| 4d 17h | Mon 2 Nov, 18:01 UTC | its own |
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 17h | Fri 6 Nov, 18:01 UTC | its own |
| 11d 17h | Mon 9 Nov, 18:01 UTC | its own |
| 15d 17h | Fri 13 Nov, 18:01 UTC | its own |
| 18d 17h | Mon 16 Nov, 18:01 UTC | its own |
| 22d 17h | Fri 20 Nov, 18:01 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:01 UTC2d ago | 5 | – | running | 0 |
| Fri 23 Oct, 18:01 UTC5d ago | 7 | halved by day 2 | 3 days | 1 |
| Mon 19 Oct, 18:01 UTC9d ago | 3 | held half | 4 days | 0 |
| Fri 16 Oct, 18:02 UTC12d ago | 5 | held half | 3 days | 0 |
| Mon 12 Oct, 18:01 UTC16d ago | 5 | held half | 4 days | 1 |
| Fri 9 Oct, 18:01 UTC19d ago | 3 | held half | 3 days | 2 |
| Mon 5 Oct, 18:01 UTC23d ago | 4 | held half | 4 days | 0 |
| Fri 2 Oct, 18:02 UTC26d ago | 5 | held half | 3 days | 1 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 4 | – | 1 days | 2 |
| Mon 28 Sep, 18:01 UTC30d ago | 4 | held half | 3 days | 1 |
| Fri 25 Sep, 18:01 UTC33d ago | 4 | held half | 3 days | 2 |
| Mon 21 Sep, 18:01 UTC37d ago | 6 | held half | 4 days | 0 |
| Fri 18 Sep, 18:01 UTC40d ago | 2 | held half | 3 days | 0 |
| Mon 14 Sep, 18:03 UTC44d ago | 6 | halved by day 3 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad|Lootx3|Share BPs|WIPED | EU · quad · 3x · biweekly · 43 on average | 16 / 200 |
| IranRust[3x]|[Clans][Kits][CustomSkinBox] | quad · 3x · biweekly · 6 on average | 1 / 110 |
| [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL | OC · quad · 3x · biweekly · 1 on average | 0 / 200 |
| WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED | EU · quad · 3x · weekly · 210 on average | 115 / 200 |
| SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 | quad · 2x · biweekly · 166 on average | 31 / 200 |
| WEREWOLF GAMING.CO 5x Solo/Duo/Trio/Quad|TP|Kits|Loot x5|WIPED | EU · quad · 5x · biweekly · 151 on average | 143 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26: what is it?
» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 follows a wipe rhythm of every Monday and Friday at 18:01 UTC. Friday 30 October at 18:01 UTC is the date the next wipe falls on. 2 days 6 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
On » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26, what happens on wipe day?
The average busiest count over recent wipes is 5 players. The highest player count on the latest wipe arrived 21 hours in. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server
In which region does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 sit?
A region is not published by » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.229.114.188:28015.
What Rust build does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26. Joining requires the same protocol on your game; Steam handles the update.
Is » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 up, and how steady is its uptime?
As of the latest refresh, » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 is online. The uptime it reports puts the last restart at about 16 hours ago. Uptime over the last full days (7) was 86%, or 144 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 61,784, including buildings, deployables and all else. Peak memory was 3,142 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 carry?
The game's server browser reads the tags » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?
These Rust Server Analytics lists include » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26: 3x Rust servers: live list and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 3x.
Whose server is » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?
7 other servers we track publish a projectgaming.gg hostname too, and so does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26, which points to a shared operator.
Population
Where does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 sit among Rust servers?
On player hours over seven days, » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 ranks #3,007, within the top 14% of ranked servers. The quad segment places it at #188.
How many players does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 carry?
Of 150 slots, 0 are filled on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 at this refresh. The seven-day mean is 1 players, against a peak of 7. Averaged over 48 hours, activity is highest at 15:00 UTC with 4 players.
Settings
What are the settings on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26, and its rules?
» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 names a 3x gather rate. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?
Size 3,500: a custom map runs on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26, with its file published for download here.
Connection
How can a player join » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?
In the Rust console (F1), enter client.connect 91.229.114.188:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/aQyFjvnPXx is its website.