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Drill-through Server detail

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge

Online 91.212.121.215:28015 checked 8m ago

Drill-through
FilterServeris [GER/PVE] Fette Beute #1 Zlevel|Raidbase|…
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 3/ 100
7-day average 2 peak 8
Rank #2,516 top 11%
Last wipe 27d ago monthly schedule
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 39 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 26 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 20 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average 18 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 28 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 22 / 75

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: what is it?

With the force wipe, once a month, [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 18 hours ago. Its tags state a wipe schedule of one month.

Wipe day on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: what should you expect?

The average busiest count over recent wipes is 15 players. 46 hours after the latest wipe the crowd peaked.

Server details

Which location hosts [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

Without a region tag, [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 91.212.121.215:28015.

Which Rust version is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge on?

Rust network protocol 2635 and build 168909 on Windows is the setup for [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge. Your game must match the protocol to join, and Steam applies that update.

What uptime does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge show, and is it up?

The current status of [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is online. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge perform well?

The 48-hour average was 185 server fps; the low was 141. Entity count reached 163,253, covering buildings, deployables and the rest of the world. Memory use reached 4,716 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge's tags stand for?

The game's server browser reads the tags [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

These Rust Server Analytics lists include [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge compare?

The seven-day player-hours rank for [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is #2,516, inside the top 11% of all ranked servers.

What is the population of [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

Population at the current refresh: 3 players on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge, against 100 slots. The seven-day mean is 2 players, against a peak of 8. The 48-hour peak window is 19:00 UTC, at an average of 6 players.

Settings

What are the settings on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge, and its rules?

Gather rate is not mentioned in the name of [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: which one is it?

A procedural map of size 4,500 with seed 1992723065, generated by the game, runs on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

In the Rust console (F1), enter client.connect 91.212.121.215:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.fette-beute.info.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.