[X4] RUSTREAL
Online EA 90.188.4.171:23014 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 21h | Wed 11 Nov, 14:41 UTC | its own |
| 26d 21h | Wed 25 Nov, 14:41 UTC | its own |
| 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 21h | Wed 9 Dec, 14:41 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:41 UTC15d ago | 2 | – | running | 0 |
| Thu 1 Oct, 20:53 UTC FW27d ago | 3 | halved by day 5 | 12.7 days | 1 |
| Wed 16 Sep, 17:21 UTC42d ago | 2 | halved by day 12 | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 83 on average | 50 / 115 |
| [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 24 on average | 105 / 150 |
| JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP | EA · groups of 32+ · 5x · biweekly · 14 on average | 16 / 120 |
| [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 | EA · groups of 12+ · 5x · biweekly · 13 on average | 7 / 200 |
| [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 | EA · groups of 8+ · 2x · biweekly · 5 on average | 6 / 140 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 9 / 100 |
Quick answers
from the figures on this pageWipe data
When does [X4] RUSTREAL wipe?
The prediction follows its tag, because too few of [X4] RUSTREAL's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 2 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.
Wipe day on [X4] RUSTREAL: what should you expect?
The average busiest count over recent wipes is 2 players. 18 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. By day 8.5 it had fallen below half where the hold failed.
Server details
What is the hosting location of [X4] RUSTREAL?
Its EA tag puts [X4] RUSTREAL in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 90.188.4.171:23014.
Which Rust version is [X4] RUSTREAL on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [X4] RUSTREAL. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [X4] RUSTREAL, and is it online now?
As of the latest refresh, [X4] RUSTREAL is online. Its reported uptime indicates a restart roughly 6 days 17 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [X4] RUSTREAL perform well?
The 48-hour average was 50 server fps; the low was 50. At its highest the entity count was 84,327, including buildings, deployables and all else. Peak memory was 3,838 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on [X4] RUSTREAL be read?
The game's server browser reads the tags [X4] RUSTREAL publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): Its browser listing sits in East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [X4] RUSTREAL?
The following Rust Server Analytics lists count [X4] RUSTREAL among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
What position does [X4] RUSTREAL hold in the server rankings?
For player hours over the last seven days, [X4] RUSTREAL places #4,828 globally and #351 in Asia, in the top 22% of all ranked servers.
What is the population of [X4] RUSTREAL?
Population at the current refresh: 0 players on [X4] RUSTREAL, against 100 slots. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 02:00 UTC with 1 players.
Settings
How is [X4] RUSTREAL configured, and what rules apply?
Gather at 4x on [X4] RUSTREAL, according to the server name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on [X4] RUSTREAL: which one is it?
[X4] RUSTREAL uses a procedural map of size 3,750 with seed 759964070, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join [X4] RUSTREAL?
In the Rust console (F1), enter client.connect 90.188.4.171:23014. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://real.gamestores.app is its website.