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Drill-through Server detail

Kitty Slayer's Lair

Online NA 89.28.237.40:28005 checked 11m ago

Drill-through
FilterServeris Kitty Slayer's Lair
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #7,047 top 32% · #1091 in NA
Last wipe 25d ago monthly schedule
Next wipe 8d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246821:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 32% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
8d 22hThu 5 Nov, 19:00 UTCFW force wipe
36d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:13 UTC25d ago 3 – running 0
Thu 1 Oct, 19:09 UTC FW26d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 53 on average 41 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 40 on average 33 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average 27 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average 31 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 26 on average 21 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 13 on average 8 / 420

Quick answers

from the figures on this page

Wipe data

When does Kitty Slayer's Lair wipe?

The force wipe is the only wipe for Kitty Slayer's Lair, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 25 days 18 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On Kitty Slayer's Lair, what happens on wipe day?

Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 38 hours in.

Server

What is the hosting location of Kitty Slayer's Lair?

Its NA tag puts Kitty Slayer's Lair in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 89.28.237.40:28005.

What Rust build does Kitty Slayer's Lair run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Kitty Slayer's Lair. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Kitty Slayer's Lair, and is it online now?

Kitty Slayer's Lair reports online at the current check. The uptime it reports puts the last restart at about 19 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Kitty Slayer's Lair perform well?

Over 48 hours the average held at 5 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 110,382. Memory use reached 3,830 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Kitty Slayer's Lair carry?

The game's server browser reads the tags Kitty Slayer's Lair publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Kitty Slayer's Lair appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Kitty Slayer's Lair fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does Kitty Slayer's Lair compare?

Ranked on seven-day player hours, Kitty Slayer's Lair is #7,047 overall and #1,091 in North America, within the top 32% of ranked servers.

What is the population of Kitty Slayer's Lair?

Kitty Slayer's Lair holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.

Settings

What are the settings on Kitty Slayer's Lair, and its rules?

The name of Kitty Slayer's Lair does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Kitty Slayer's Lair: which one is it?

Kitty Slayer's Lair uses a procedural map of size 4,000 with seed 1829117656, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Kitty Slayer's Lair?

In the Rust console (F1), enter client.connect 89.28.237.40:28005. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.