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Drill-through Server detail

[ESP/Ñ] DEV

Offline EU 89.222.104.137:22637 checked 45d ago

Drill-through
FilterServeris [ESP/Ñ] DEV
Attributes
biweekly wipes vanillamoddedcarbonpve
Last refreshed
Players now 1/ 40
7-day average 0 peak –
Rank #14,002 #2390 in EU
Last wipe 45d ago biweekly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
10d 1hSun 8 Nov, 19:48 UTCits own
24d 1hSun 22 Nov, 19:48 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
38d 1hSun 6 Dec, 19:48 UTCits own

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 19:48 UTC45d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average 322 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 90 / 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 27 on average 18 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 26 on average 31 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 25 on average 1 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 23 on average 57 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [ESP/Ñ] DEV wipe?

Its tag guides the prediction, since [ESP/Ñ] DEV has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 45 days 22 hours. Its tags publish a wipe schedule of every two weeks.

Wipe day on [ESP/Ñ] DEV: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts [ESP/Ñ] DEV?

In Europe, according to its EU tag, sits [ESP/Ñ] DEV. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 89.222.104.137:22637 is its address.

What Rust build does [ESP/Ñ] DEV run?

The platform is Linux, with Rust network protocol 2633 and build 163794 running on [ESP/Ñ] DEV. Your game must match the protocol to join, and Steam applies that update.

What uptime does [ESP/Ñ] DEV show, and is it up?

The current status is offline for [ESP/Ñ] DEV, with the last sighting 45 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on [ESP/Ñ] DEV be read?

The game's server browser reads the tags [ESP/Ñ] DEV publishes: gmvanilla (Game mode): The vanilla survival format; mp40 (Max players): Capacity of 40 slots; ts12 (Group limit): The cap is 12 players per team; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [ESP/Ñ] DEV?

The following Rust Server Analytics lists count [ESP/Ñ] DEV among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Where does [ESP/Ñ] DEV sit among Rust servers?

For player hours over the last seven days, [ESP/Ñ] DEV places #14,002 globally and #2,390 in Europe, in the top – of all ranked servers.

At what level does [ESP/Ñ] DEV run its population?

[ESP/Ñ] DEV is offline at this refresh; the last contact was 45 days 1 hours ago.

Map and rules

What settings and rules does [ESP/Ñ] DEV use?

The name of [ESP/Ñ] DEV does not state a gather rate. Players per group: up to 12. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

Connection

How can a player join [ESP/Ñ] DEV?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.222.104.137:22637.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode The vanilla survival format.
mp40
Max players Capacity of 40 slots.
ts12
Group limit The cap is 12 players per team.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.