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Drill-through Server detail

Tubetown Spooky Rust

Online NA 89.213.214.5:28020 checked 7m ago

Drill-through
FilterServeris Tubetown Spooky Rust
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 1/ 75
7-day average 0 peak 2
Rank #5,918 top 27% · #967 in NA
Last wipe 26d ago monthly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:45 UTC26d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 34 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 20 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 69 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 11 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 15 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average 7 / 420

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Tubetown Spooky Rust: what is it?

Once a month Tubetown Spooky Rust wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 19 hours ago. A monthly wipe schedule is published in its tags.

On Tubetown Spooky Rust, what happens on wipe day?

Recent wipes averaged a busiest count of 7 players. Peak population for the latest wipe came 23 hours after it began.

Server details

In which region does Tubetown Spooky Rust sit?

Its NA tag puts Tubetown Spooky Rust in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 89.213.214.5:28020 is its address.

Which Rust version is Tubetown Spooky Rust on?

On Linux, Tubetown Spooky Rust runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Tubetown Spooky Rust up, and how steady is its uptime?

The current status of Tubetown Spooky Rust is online. The uptime it reports puts the last restart at about 2 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Tubetown Spooky Rust perform well?

Server fps averaged 20 over the last 48 hours, with a floor of 5. Buildings, deployables and all other world objects brought the entity total to 90,198. At its highest, memory use was 3,072 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Tubetown Spooky Rust be read?

gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Player slots: 75; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser are the tags Tubetown Spooky Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Tubetown Spooky Rust appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Tubetown Spooky Rust among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Tubetown Spooky Rust hold in the server rankings?

Ranked on seven-day player hours, Tubetown Spooky Rust is #5,918 overall and #967 in North America, within the top 27% of ranked servers.

At what level does Tubetown Spooky Rust run its population?

Tubetown Spooky Rust holds 1 players of its 75 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 00:00 UTC, at an average of 1 players.

Settings

What settings and rules does Tubetown Spooky Rust use?

No gather rate is given in the name of Tubetown Spooky Rust. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Tubetown Spooky Rust: which one is it?

The game generates a procedural map of size 4,096 with seed 1337 for Tubetown Spooky Rust. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

What is the way onto Tubetown Spooky Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.213.214.5:28020. Find it online at https://cdn2.mapstr.gg/a9b24501/Dark_Ages_v.1.2.4.map.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Player slots: 75.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.