Mr. Blue Debug
Offline NA 89.190.143.205:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 7d 10h | Fri 6 Nov, 08:12 UTC | its own |
| 21d 10h | Fri 20 Nov, 08:12 UTC | its own |
| 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 35d 10h | Fri 4 Dec, 08:12 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 08:12 UTC34d ago | 2 | – | running | 1 |
| Tue 22 Sep, 11:58 UTC37d ago | 2 | held half | 2.8 days | 0 |
| Mon 21 Sep, 04:33 UTC38d ago | 2 | – | 1.3 days | 1 |
| Sun 20 Sep, 08:55 UTC39d ago | 1 | – | 0.8 days | 1 |
| Thu 17 Sep, 05:28 UTC42d ago | 1 | held half | 3.1 days | 0 |
| Tue 15 Sep, 23:40 UTC43d ago | 1 | – | 1.2 days | 0 |
| Mon 14 Sep, 05:50 UTC45d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 40 / 100 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 84 on average | 506 / 550 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 55 on average | 760 / 775 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 43 on average | 29 / 100 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 35 on average | 246 / 275 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 23 on average | 16 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Mr. Blue Debug wipe?
Its tag guides the prediction, since Mr. Blue Debug has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 35 days 3 hours ago. A wipe every two weeks is stated in its tags.
On Mr. Blue Debug, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 39 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
Which location hosts Mr. Blue Debug?
The NA tag on Mr. Blue Debug lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 89.190.143.205:28015 is its address.
Which Rust version is Mr. Blue Debug on?
Rust network protocol 2633 and build 165217 on Windows is the setup for Mr. Blue Debug. Your game must match the protocol to join, and Steam applies that update.
What uptime does Mr. Blue Debug show, and is it up?
The current status is offline for Mr. Blue Debug, with the last sighting 27 days 18 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
How should the tags on Mr. Blue Debug be read?
Tags from Mr. Blue Debug, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts100 (Group limit): Team size is capped at 100; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Mr. Blue Debug?
These Rust Server Analytics lists include Mr. Blue Debug: Rust tutorial servers, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
What position does Mr. Blue Debug hold in the server rankings?
Ranked on seven-day player hours, Mr. Blue Debug is #15,927 overall and #1,584 in North America, within the top 69% of ranked servers.
What is the population of Mr. Blue Debug?
The last sighting of Mr. Blue Debug was 27 days 18 hours ago; it is offline at this refresh.
Settings
How is Mr. Blue Debug configured, and what rules apply?
No gather rate is given in the name of Mr. Blue Debug. A maximum of 100 players per group applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
Connection
How do you connect to Mr. Blue Debug?
In the Rust console (F1), enter client.connect 89.190.143.205:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.