[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 89.149.199.121:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU, and #519 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Tuesday 3 November, 21:24 UTC, in 6d 15h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 246 on average | 42 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 233 on average | 24 / 200 |
| Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 171 on average | 49 / 100 |
| Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 | EU · trio · 2x · weekly · 117 on average | 107 / 300 |
| MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 | EU · trio · 2x · weekly · 108 on average | 55 / 350 |
| [EU] Stevious 2x | Solo/Duo/Trio | 22/10 | EU · trio · 2x · weekly · 68 on average | 2 / 150 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
An estimate from weekly: 7 days after its last wipe gives [WILDCORE] EU 2X | TEST | WEEKLY's next wipe. A wipe is scheduled for Tuesday 3 November at 21:24 UTC, according to this server's cycle. 14 days 8 hours ago the current world was made. The tags list a wipe schedule of one week.
Server details
In which region does [WILDCORE] EU 2X | TEST | WEEKLY sit?
Its EU tag puts [WILDCORE] EU 2X | TEST | WEEKLY in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 89.149.199.121:28015 is its address.
What Rust build does [WILDCORE] EU 2X | TEST | WEEKLY run?
On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?
Last seen 14 days 7 hours ago, [WILDCORE] EU 2X | TEST | WEEKLY now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on [WILDCORE] EU 2X | TEST | WEEKLY carry?
Tags from [WILDCORE] EU 2X | TEST | WEEKLY, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts3 (Group limit): The cap is 3 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [WILDCORE] EU 2X | TEST | WEEKLY: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Player numbers
Against other Rust servers, how does [WILDCORE] EU 2X | TEST | WEEKLY compare?
For player hours over the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY places #15,255 globally and #2,565 in Europe, in the top 71% of all ranked servers. Within the trio segment, its position is #519.
At what level does [WILDCORE] EU 2X | TEST | WEEKLY run its population?
The last sighting of [WILDCORE] EU 2X | TEST | WEEKLY was 14 days 7 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does [WILDCORE] EU 2X | TEST | WEEKLY use?
[WILDCORE] EU 2X | TEST | WEEKLY names a 2x gather rate. Up to 3 players can form a group (trio). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
What is the map for [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY uses a procedural map, which the game generates.
Connection
What is the way onto [WILDCORE] EU 2X | TEST | WEEKLY?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.149.199.121:28015.