TEAM PROJECT
Offline EU 89.105.200.145:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Tuesday 3 November, 18:39 UTC, in 4d 14h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 0 / 100 |
| RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 187 on average | 33 / 100 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 67 on average | 21 / 50 |
| X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 11 on average | 4 / 200 |
| KRISTALIX RUST - X50 | NOLIMIT | 27.10 | EU · groups of 30+ · 50x · weekly · 8 on average | 1 / 150 |
| EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo | EU · groups of 10+ · 20x · weekly · 7 on average | 4 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TEAM PROJECT wipe?
An estimate from weekly: 7 days after its last wipe gives TEAM PROJECT's next wipe. Tuesday 3 November at 18:39 UTC is the date the next wipe falls on. 37 days 9 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Server details
Which location hosts TEAM PROJECT?
Its EU tag puts TEAM PROJECT in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 89.105.200.145:28015.
What Rust build does TEAM PROJECT run?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on TEAM PROJECT. The protocol has to match before you can join; Steam updates it automatically.
What uptime does TEAM PROJECT show, and is it up?
Offline at this refresh: TEAM PROJECT, last seen 35 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 24 September 2026.
Tags
How should the tags on TEAM PROJECT be read?
The game's server browser reads the tags TEAM PROJECT publishes: gmvanilla (Game mode): Survival on vanilla settings; mp150 (Max players): Player slots: 150; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TEAM PROJECT appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TEAM PROJECT: EU Rust servers: live population data, Modded Rust servers: live data and Rust battlefield servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
What position does TEAM PROJECT hold in the server rankings?
For player hours over the last seven days, TEAM PROJECT places #15,871 globally and #2,537 in Europe, in the top 71% of all ranked servers.
At what level does TEAM PROJECT run its population?
No response from TEAM PROJECT at the latest check, with a last sighting 35 days 8 hours ago.
Map and rules
What settings and rules does TEAM PROJECT use?
The name of TEAM PROJECT does not state a gather rate. No custom group limit: 8 players is the standard. It runs battlefield, fast PvP with kits and high rates. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
What is the way onto TEAM PROJECT?
In the Rust console (F1), enter client.connect 89.105.200.145:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.