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Drill-through Server detail

TEAM PROJECT

Offline EU 89.105.199.215:28015 checked 38d ago

Drill-through
FilterServeris TEAM PROJECT
Attributes
weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #15,481 #2534 in EU
Last wipe 39d ago weekly schedule
Next wipe 2d 23h Sun 1 Nov, 08:43 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

from the wipes we saw

Next wipe Sunday 1 November, 08:43 UTC, in 2d 23h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average 4 / 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 185 on average 222 / 210
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 61 on average 69 / 95
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 10 on average 30 / 200
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo EU · groups of 10+ · 20x · weekly · 6 on average 6 / 200
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ EU · groups of 25+ · 1000x · weekly · 5 on average 5 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TEAM PROJECT: what is it?

The estimate for TEAM PROJECT's next wipe comes from weekly: 7 days after its last wipe. Sunday 1 November at 08:43 UTC is the date the next wipe falls on. The world now in play was created 39 days ago. The tags list a wipe schedule of one week.

Server

In which region does TEAM PROJECT sit?

In Europe, according to its EU tag, sits TEAM PROJECT. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 89.105.199.215:28015.

Which Rust version is TEAM PROJECT on?

The platform is Linux, with Rust network protocol 2633 and build 164530 running on TEAM PROJECT. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TEAM PROJECT, and is it online now?

Last seen 38 days 23 hours ago, TEAM PROJECT now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on TEAM PROJECT be read?

The game's server browser reads the tags TEAM PROJECT publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^i (Battlefield): Quick PvP with kits and generous rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TEAM PROJECT appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TEAM PROJECT fits are: EU Rust servers: live population data, Modded Rust servers: live data and Rust battlefield servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Against other Rust servers, how does TEAM PROJECT compare?

For player hours over the last seven days, TEAM PROJECT places #15,481 globally and #2,534 in Europe, in the top – of all ranked servers.

What is the population of TEAM PROJECT?

The last sighting of TEAM PROJECT was 38 days 23 hours ago; it is offline at this refresh.

Settings

What settings and rules does TEAM PROJECT use?

The name of TEAM PROJECT does not state a gather rate. The game's default 8-player group limit is in force. battlefield is the game mode, fast PvP with kits and high rates. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on TEAM PROJECT: which one is it?

The game generates a procedural map for TEAM PROJECT.

How to join

How do you connect to TEAM PROJECT?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.105.199.215:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp150
Max players Capacity of 150 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^i
Battlefield Quick PvP with kits and generous rates.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.