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Drill-through Server detail

[CZ/SK] ParadiseRust.eu | PVE | Convoy

Online EU 87.236.196.30:25566 checked 10m ago

Drill-through
FilterServeris [CZ/SK] ParadiseRust.eu | PVE | Convoy
Attributes
monthly wipes vanillamoddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 1 peak 7
Rank #2,857 top 13% · #1076 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246801:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
35d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 13 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 25 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 16 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 12 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average 36 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 6 / 75

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [CZ/SK] ParadiseRust.eu | PVE | Convoy wipe?

With the force wipe, once a month, [CZ/SK] ParadiseRust.eu | PVE | Convoy wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 5 hours. Its tags state a wipe schedule of one month.

On [CZ/SK] ParadiseRust.eu | PVE | Convoy, what happens on wipe day?

Recent wipes averaged a busiest count of 4 players. Peak population for the latest wipe came 1 hours after it began.

Server details

What is the hosting location of [CZ/SK] ParadiseRust.eu | PVE | Convoy?

Its EU tag puts [CZ/SK] ParadiseRust.eu | PVE | Convoy in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 87.236.196.30:25566.

Which Rust version is [CZ/SK] ParadiseRust.eu | PVE | Convoy on?

On Linux, [CZ/SK] ParadiseRust.eu | PVE | Convoy runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is [CZ/SK] ParadiseRust.eu | PVE | Convoy up, and how steady is its uptime?

As of the latest refresh, [CZ/SK] ParadiseRust.eu | PVE | Convoy is online. Its reported uptime indicates a restart roughly 19 hours ago. 86% uptime over the last 7 full days, equal to 144 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [CZ/SK] ParadiseRust.eu | PVE | Convoy stable?

Over 48 hours the average held at 60 server fps, and the minimum was 54. Entity count reached 155,742, covering buildings, deployables and the rest of the world. Peak memory was 6,208 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [CZ/SK] ParadiseRust.eu | PVE | Convoy be read?

Tags from [CZ/SK] ParadiseRust.eu | PVE | Convoy, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [CZ/SK] ParadiseRust.eu | PVE | Convoy appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [CZ/SK] ParadiseRust.eu | PVE | Convoy among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates [CZ/SK] ParadiseRust.eu | PVE | Convoy?

The paradiserust.eu hostname of [CZ/SK] ParadiseRust.eu | PVE | Convoy is used by no other server we track.

Population

Against other Rust servers, how does [CZ/SK] ParadiseRust.eu | PVE | Convoy compare?

Ranked on seven-day player hours, [CZ/SK] ParadiseRust.eu | PVE | Convoy is #2,857 overall and #1,076 in Europe, within the top 13% of ranked servers.

How many players does [CZ/SK] ParadiseRust.eu | PVE | Convoy carry?

Population at the current refresh: 0 players on [CZ/SK] ParadiseRust.eu | PVE | Convoy, against 100 slots. Averaging 1 players across seven days, the server reached a peak of 7. The 48-hour peak window is 15:00 UTC, at an average of 5 players.

Settings

How is [CZ/SK] ParadiseRust.eu | PVE | Convoy configured, and what rules apply?

Gather rate is not mentioned in the name of [CZ/SK] ParadiseRust.eu | PVE | Convoy. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [CZ/SK] ParadiseRust.eu | PVE | Convoy?

The game generates a procedural map of size 4,500 with seed 88859805 for [CZ/SK] ParadiseRust.eu | PVE | Convoy. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

How can a player join [CZ/SK] ParadiseRust.eu | PVE | Convoy?

In the Rust console (F1), enter client.connect 87.236.196.30:25566. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/tRwP7kMW63 is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.