[CZ/SK] ParadiseRust.eu | PVE | Convoy
Online EU 87.236.196.30:25566 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 13 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 25 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 16 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 12 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 24 on average | 36 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 6 / 75 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [CZ/SK] ParadiseRust.eu | PVE | Convoy wipe?
With the force wipe, once a month, [CZ/SK] ParadiseRust.eu | PVE | Convoy wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 5 hours. Its tags state a wipe schedule of one month.
On [CZ/SK] ParadiseRust.eu | PVE | Convoy, what happens on wipe day?
Recent wipes averaged a busiest count of 4 players. Peak population for the latest wipe came 1 hours after it began.
Server details
What is the hosting location of [CZ/SK] ParadiseRust.eu | PVE | Convoy?
Its EU tag puts [CZ/SK] ParadiseRust.eu | PVE | Convoy in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 87.236.196.30:25566.
Which Rust version is [CZ/SK] ParadiseRust.eu | PVE | Convoy on?
On Linux, [CZ/SK] ParadiseRust.eu | PVE | Convoy runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is [CZ/SK] ParadiseRust.eu | PVE | Convoy up, and how steady is its uptime?
As of the latest refresh, [CZ/SK] ParadiseRust.eu | PVE | Convoy is online. Its reported uptime indicates a restart roughly 19 hours ago. 86% uptime over the last 7 full days, equal to 144 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [CZ/SK] ParadiseRust.eu | PVE | Convoy stable?
Over 48 hours the average held at 60 server fps, and the minimum was 54. Entity count reached 155,742, covering buildings, deployables and the rest of the world. Peak memory was 6,208 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [CZ/SK] ParadiseRust.eu | PVE | Convoy be read?
Tags from [CZ/SK] ParadiseRust.eu | PVE | Convoy, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [CZ/SK] ParadiseRust.eu | PVE | Convoy appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [CZ/SK] ParadiseRust.eu | PVE | Convoy among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who operates [CZ/SK] ParadiseRust.eu | PVE | Convoy?
The paradiserust.eu hostname of [CZ/SK] ParadiseRust.eu | PVE | Convoy is used by no other server we track.
Population
Against other Rust servers, how does [CZ/SK] ParadiseRust.eu | PVE | Convoy compare?
Ranked on seven-day player hours, [CZ/SK] ParadiseRust.eu | PVE | Convoy is #2,857 overall and #1,076 in Europe, within the top 13% of ranked servers.
How many players does [CZ/SK] ParadiseRust.eu | PVE | Convoy carry?
Population at the current refresh: 0 players on [CZ/SK] ParadiseRust.eu | PVE | Convoy, against 100 slots. Averaging 1 players across seven days, the server reached a peak of 7. The 48-hour peak window is 15:00 UTC, at an average of 5 players.
Settings
How is [CZ/SK] ParadiseRust.eu | PVE | Convoy configured, and what rules apply?
Gather rate is not mentioned in the name of [CZ/SK] ParadiseRust.eu | PVE | Convoy. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [CZ/SK] ParadiseRust.eu | PVE | Convoy?
The game generates a procedural map of size 4,500 with seed 88859805 for [CZ/SK] ParadiseRust.eu | PVE | Convoy. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
How can a player join [CZ/SK] ParadiseRust.eu | PVE | Convoy?
In the Rust console (F1), enter client.connect 87.236.196.30:25566. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/tRwP7kMW63 is its website.