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Drill-through Server detail

Pop_Rust_Classic

Online 87.224.251.94:39998 checked 11m ago

Drill-through
FilterServeris Pop_Rust_Classic
Attributes
monthly wipes vanillaoxide
Last refreshed
Players now 1/ 200
7-day average 1 peak 5
Rank #3,825 top 17%
Last wipe 28d ago monthly schedule
Next wipe 6d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

InWhen, UTCKind
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
34d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW28d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 385 / 425
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average 253 / 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 162 on average 136 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 188 / 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 126 on average 91 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average 115 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Pop_Rust_Classic: what is it?

With the force wipe, once a month, Pop_Rust_Classic wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 28 days 1 hours. Its tags state a wipe schedule of one month.

Wipe day on Pop_Rust_Classic: what should you expect?

Recent wipes averaged a busiest count of 7 players. 23 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Pop_Rust_Classic?

No region is published by Pop_Rust_Classic. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 87.224.251.94:39998.

Which Rust version is Pop_Rust_Classic on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Pop_Rust_Classic. Your game must match the protocol to join, and Steam applies that update.

Is Pop_Rust_Classic up, and how steady is its uptime?

As of the latest refresh, Pop_Rust_Classic is online. Its reported uptime indicates a restart roughly 46 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Pop_Rust_Classic stable?

Over 48 hours the average held at 40 server fps, and the minimum was 28. Entity count reached 122,614, covering buildings, deployables and the rest of the world. Memory use reached 3,799 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Pop_Rust_Classic carry?

gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins are the tags Pop_Rust_Classic publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Pop_Rust_Classic?

The following Rust Server Analytics lists count Pop_Rust_Classic among their servers: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Pop_Rust_Classic compare?

On player hours over seven days, Pop_Rust_Classic ranks #3,825, within the top 17% of ranked servers.

What is the population of Pop_Rust_Classic?

Population at the current refresh: 1 players on Pop_Rust_Classic, against 200 slots. Averaging 1 players across seven days, the server reached a peak of 5. Averaged over 48 hours, activity is highest at 14:00 UTC with 4 players.

Settings

How is Pop_Rust_Classic configured, and what rules apply?

The name of Pop_Rust_Classic does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

The map on Pop_Rust_Classic: which one is it?

A procedural map of size 4,500 with seed 1189436084, generated by the game, runs on Pop_Rust_Classic. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Pop_Rust_Classic?

In the Rust console (F1), enter client.connect 87.224.251.94:39998. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://t.me/rust_pve.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.