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Drill-through Server detail

[EU] Survivor

Online EU 87.212.65.214:28015 checked 10m ago

Drill-through
FilterServeris [EU] Survivor
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,412 top 69% · #2590 in EU
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 01:26 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 42 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 34 on average 119 / 400
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 19 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 21 on average 15 / 150
ShockRust | Build Обновление EU · no group limit · 8 on average 5 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 4 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [EU] Survivor: what is it?

Too few wipes on record for [EU] Survivor to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 8 days 5 hours ago.

On [EU] Survivor, what happens on wipe day?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of [EU] Survivor?

Its EU tag puts [EU] Survivor in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 87.212.65.214:28015 is its address.

Which Rust version is [EU] Survivor on?

On Linux, [EU] Survivor runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [EU] Survivor show, and is it up?

As of the latest refresh, [EU] Survivor is online. About 35 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

What performance does [EU] Survivor show?

The 48-hour average was 121 server fps; the low was 92. At its highest the entity count was 111,736, including buildings, deployables and all else. Peak memory was 3,507 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on [EU] Survivor carry?

The game's server browser reads the tags [EU] Survivor publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^k (Build server): A place to design bases and practise builds; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [EU] Survivor appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU] Survivor among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Rust build and creative servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does [EU] Survivor sit among Rust servers?

Ranked on seven-day player hours, [EU] Survivor is #15,412 overall and #2,590 in Europe, within the top 69% of ranked servers.

How many players does [EU] Survivor carry?

Of 100 slots, 0 are filled on [EU] Survivor at this refresh. Averaged across seven days, the population is 0 players.

Settings

How is [EU] Survivor configured, and what rules apply?

Gather rate is not mentioned in the name of [EU] Survivor. The game's default 8-player group limit is in force. build & creative is the game mode, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on [EU] Survivor: which one is it?

The game generates a procedural map of size 4,500 with seed 6738 for [EU] Survivor. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to [EU] Survivor?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.212.65.214:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^k
Build server A place to design bases and practise builds.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.