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Drill-through Server detail

[ESP/Ñ] DEV

Offline EU 85.50.86.46:22619 checked 30d ago

Drill-through
FilterServeris [ESP/Ñ] DEV
Attributes
biweekly wipes moddedcarbonpve
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #16,917 top 71% · #2575 in EU
Last wipe 42d ago biweekly schedule
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 165 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 48 / 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 28 on average 16 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 26 on average 12 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 26 on average 5 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 24 on average 23 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [ESP/Ñ] DEV wipe?

The estimate for [ESP/Ñ] DEV's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 42 days 13 hours ago. The tags carry an every-two-weeks wipe schedule.

Server

In which region does [ESP/Ñ] DEV sit?

Its EU tag puts [ESP/Ñ] DEV in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.50.86.46:22619 is its address.

What Rust build does [ESP/Ñ] DEV run?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on [ESP/Ñ] DEV. The protocol has to match before you can join; Steam updates it automatically.

Is [ESP/Ñ] DEV up, and how steady is its uptime?

The current status is offline for [ESP/Ñ] DEV, with the last sighting 30 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on [ESP/Ñ] DEV be read?

The game's server browser reads the tags [ESP/Ñ] DEV publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts12 (Group limit): The cap is 12 players per team; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [ESP/Ñ] DEV appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [ESP/Ñ] DEV among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, how does [ESP/Ñ] DEV compare?

Ranked on seven-day player hours, [ESP/Ñ] DEV is #16,917 overall and #2,575 in Europe, within the top 71% of ranked servers.

How many players does [ESP/Ñ] DEV carry?

No response from [ESP/Ñ] DEV at the latest check, with a last sighting 30 days 8 hours ago.

Settings

What settings and rules does [ESP/Ñ] DEV use?

Gather rate is not mentioned in the name of [ESP/Ñ] DEV. A maximum of 12 players per group applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [ESP/Ñ] DEV?

The game generates a procedural map of size 3,750 with seed 1337 for [ESP/Ñ] DEV. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Bots y eventos en todo el mapa.

Connection

How do you connect to [ESP/Ñ] DEV?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.50.86.46:22619.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs165217,ts12

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts12
Group limit The cap is 12 players per team.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.