[EU] PVE 60% Less decay - With Raidable Bases | ZOS
Online EU 85.236.0.91:28015 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 09:33 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 2h | Thu 29 Oct, 09:33 UTC | its own |
| 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 2h | Thu 12 Nov, 09:33 UTC | its own |
| 29d 2h | Thu 26 Nov, 09:33 UTC | its own |
| 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 2h | Thu 10 Dec, 09:33 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:33 UTC12d ago | 8 | – | running | 0 |
| Thu 1 Oct, 18:41 UTC FW26d ago | 7 | halved by day 7 | 13.6 days | 1 |
| Thu 17 Sep, 16:34 UTC40d ago | 4 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 8 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 7 on average | 2 / 200 |
| [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 0 / 50 |
| РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 2 / 200 |
| #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 0 / 300 |
| [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL | EU · groups of 8+ · biweekly · 2 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [EU] PVE 60% Less decay - With Raidable Bases | ZOS: what is it?
The tag sets the prediction: too few of [EU] PVE 60% Less decay - With Raidable Bases | ZOS's wipes are on record to confirm its schedule. Thursday 29 October at 09:33 UTC is the date the next wipe falls on. The world now in play was created 12 days 20 hours ago. The tags carry an every-two-weeks wipe schedule.
On [EU] PVE 60% Less decay - With Raidable Bases | ZOS, what happens on wipe day?
Recent wipes averaged a busiest count of 6 players. 9 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 6.5.
Server
What is the hosting location of [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
The EU tag on [EU] PVE 60% Less decay - With Raidable Bases | ZOS lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 85.236.0.91:28015.
What Rust build does [EU] PVE 60% Less decay - With Raidable Bases | ZOS run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [EU] PVE 60% Less decay - With Raidable Bases | ZOS. Your game must match the protocol to join, and Steam applies that update.
How reliable is [EU] PVE 60% Less decay - With Raidable Bases | ZOS, and is it online now?
[EU] PVE 60% Less decay - With Raidable Bases | ZOS reports online at the current check. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does [EU] PVE 60% Less decay - With Raidable Bases | ZOS perform well?
Server fps averaged 58 over the last 48 hours, with a floor of 36. Buildings, deployables and all other world objects brought the entity total to 133,069. Memory use reached 5,728 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [EU] PVE 60% Less decay - With Raidable Bases | ZOS be read?
Tags from [EU] PVE 60% Less decay - With Raidable Bases | ZOS, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
These Rust Server Analytics lists include [EU] PVE 60% Less decay - With Raidable Bases | ZOS: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does [EU] PVE 60% Less decay - With Raidable Bases | ZOS compare?
[EU] PVE 60% Less decay - With Raidable Bases | ZOS holds #3,302 on seven-day player hours and #1,231 in Europe, inside the top 15% of the ranked field.
At what level does [EU] PVE 60% Less decay - With Raidable Bases | ZOS run its population?
Of 200 slots, 0 are filled on [EU] PVE 60% Less decay - With Raidable Bases | ZOS at this refresh. Seven-day figures: an average of 1 players and a peak of 6. The 48-hour peak window is 20:00 UTC, at an average of 3 players.
Map and rules
What are the settings on [EU] PVE 60% Less decay - With Raidable Bases | ZOS, and its rules?
Gather rate is not mentioned in the name of [EU] PVE 60% Less decay - With Raidable Bases | ZOS. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [EU] PVE 60% Less decay - With Raidable Bases | ZOS: which one is it?
The game generates a procedural map of size 4,250 with seed 477406466 for [EU] PVE 60% Less decay - With Raidable Bases | ZOS. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
In the Rust console (F1), enter client.connect 85.236.0.91:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.