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[EU] PVE 60% Less decay - With Raidable Bases | ZOS

Online EU 85.236.0.91:28015 checked 6m ago

Drill-through
FilterServeris [EU] PVE 60% Less decay - With Raidable B…
Attributes
biweekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 200
7-day average 1 peak 6
Rank #3,302 top 15% · #1231 in EU
Last wipe 12d ago biweekly schedule
Next wipe 1d 2h Thu 29 Oct, 09:33 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 09:33 UTC, in 1d 2h. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

InWhen, UTCKind
1d 2hThu 29 Oct, 09:33 UTCits own
8d 12hThu 5 Nov, 19:00 UTCFW force wipe
15d 2hThu 12 Nov, 09:33 UTCits own
29d 2hThu 26 Nov, 09:33 UTCits own
36d 12hThu 3 Dec, 19:00 UTCFW force wipe
43d 2hThu 10 Dec, 09:33 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:33 UTC12d ago 8 – running 0
Thu 1 Oct, 18:41 UTC FW26d ago 7 halved by day 7 13.6 days 1
Thu 17 Sep, 16:34 UTC40d ago 4 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 8 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average 2 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average 0 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 2 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 0 / 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU] PVE 60% Less decay - With Raidable Bases | ZOS: what is it?

The tag sets the prediction: too few of [EU] PVE 60% Less decay - With Raidable Bases | ZOS's wipes are on record to confirm its schedule. Thursday 29 October at 09:33 UTC is the date the next wipe falls on. The world now in play was created 12 days 20 hours ago. The tags carry an every-two-weeks wipe schedule.

On [EU] PVE 60% Less decay - With Raidable Bases | ZOS, what happens on wipe day?

Recent wipes averaged a busiest count of 6 players. 9 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 6.5.

Server

What is the hosting location of [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

The EU tag on [EU] PVE 60% Less decay - With Raidable Bases | ZOS lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 85.236.0.91:28015.

What Rust build does [EU] PVE 60% Less decay - With Raidable Bases | ZOS run?

Rust network protocol 2635 and build 168909 on Windows is the setup for [EU] PVE 60% Less decay - With Raidable Bases | ZOS. Your game must match the protocol to join, and Steam applies that update.

How reliable is [EU] PVE 60% Less decay - With Raidable Bases | ZOS, and is it online now?

[EU] PVE 60% Less decay - With Raidable Bases | ZOS reports online at the current check. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [EU] PVE 60% Less decay - With Raidable Bases | ZOS perform well?

Server fps averaged 58 over the last 48 hours, with a floor of 36. Buildings, deployables and all other world objects brought the entity total to 133,069. Memory use reached 5,728 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [EU] PVE 60% Less decay - With Raidable Bases | ZOS be read?

Tags from [EU] PVE 60% Less decay - With Raidable Bases | ZOS, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

These Rust Server Analytics lists include [EU] PVE 60% Less decay - With Raidable Bases | ZOS: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does [EU] PVE 60% Less decay - With Raidable Bases | ZOS compare?

[EU] PVE 60% Less decay - With Raidable Bases | ZOS holds #3,302 on seven-day player hours and #1,231 in Europe, inside the top 15% of the ranked field.

At what level does [EU] PVE 60% Less decay - With Raidable Bases | ZOS run its population?

Of 200 slots, 0 are filled on [EU] PVE 60% Less decay - With Raidable Bases | ZOS at this refresh. Seven-day figures: an average of 1 players and a peak of 6. The 48-hour peak window is 20:00 UTC, at an average of 3 players.

Map and rules

What are the settings on [EU] PVE 60% Less decay - With Raidable Bases | ZOS, and its rules?

Gather rate is not mentioned in the name of [EU] PVE 60% Less decay - With Raidable Bases | ZOS. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU] PVE 60% Less decay - With Raidable Bases | ZOS: which one is it?

The game generates a procedural map of size 4,250 with seed 477406466 for [EU] PVE 60% Less decay - With Raidable Bases | ZOS. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

In the Rust console (F1), enter client.connect 85.236.0.91:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptsw,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Capacity of 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.