Test Build Server
Offline 85.221.158.139:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 4 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 155 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 194 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 49 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 18 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test Build Server: what is it?
With too few of its wipes on record, Test Build Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 12 hours ago the current world was made.
Server details
What is the hosting location of Test Build Server?
No region is published by Test Build Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 85.221.158.139:28015.
What Rust build does Test Build Server run?
On Windows, Test Build Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Test Build Server show, and is it up?
Offline at this refresh: Test Build Server, last seen 13 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 15 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Test Build Server be read?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Test Build Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test Build Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test Build Server fits are: Rust build and creative servers and Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Test Build Server hold in the server rankings?
Player hours for the last seven days place Test Build Server at #12,897, in the top 60% of the ranked field.
At what level does Test Build Server run its population?
The last sighting of Test Build Server was 13 days 12 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does Test Build Server use?
No gather rate is given in the name of Test Build Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.
Connection
How can a player join Test Build Server?
In the Rust console (F1), enter client.connect 85.221.158.139:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.