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Drill-through Server detail

Eight O Clock

Online EU 85.14.198.211:28015 checked 10m ago

Drill-through
FilterServeris Eight O Clock
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 10
7-day average 0 peak 2
Rank #5,570 top 25% · #1803 in EU
Last wipe 17d ago monthly schedule
Next wipe 8d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5214:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

usual gap9.3 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
8d 5hThu 5 Nov, 19:00 UTCFW force wipe
36d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:46 UTC17d ago 3 – running 1
Fri 2 Oct, 05:36 UTC26d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average 40 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average 15 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 26 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 27 on average 24 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 21 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 30 / 75

Quick answers

from the figures on this page

Wipe cycle

When does Eight O Clock wipe?

The force wipe is the only wipe for Eight O Clock, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 17 days ago the current world was made. A monthly wipe schedule is published in its tags.

On Eight O Clock, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 3 hours after it began.

Server

In which region does Eight O Clock sit?

Its EU tag puts Eight O Clock in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.14.198.211:28015 is its address.

What Rust build does Eight O Clock run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Eight O Clock. Joining requires the same protocol on your game; Steam handles the update.

Is Eight O Clock up, and how steady is its uptime?

The current status of Eight O Clock is online. The uptime it reports puts the last restart at about 4 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Eight O Clock perform well?

Server fps averaged 30 over the last 48 hours, with a floor of 25. At its highest the entity count was 86,840, including buildings, deployables and all else. At its highest, memory use was 3,715 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Eight O Clock be read?

The game's server browser reads the tags Eight O Clock publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Eight O Clock appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Eight O Clock: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Eight O Clock hold in the server rankings?

Ranked on seven-day player hours, Eight O Clock is #5,570 overall and #1,803 in Europe, within the top 25% of ranked servers.

How many players does Eight O Clock carry?

Eight O Clock holds 1 players of its 10 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 20:00 UTC shows the highest average: 2 players.

Settings

What are the settings on Eight O Clock, and its rules?

The name of Eight O Clock does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Eight O Clock: which one is it?

The game generates a procedural map of size 5,000 with seed 1234567890 for Eight O Clock. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

How can a player join Eight O Clock?

In the Rust console (F1), enter client.connect 85.14.198.211:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.