Rust Server Analytics 52,161 players11,666 servers
All servers
Drill-through Server detail

Test server

Offline EU 82.170.141.161:28015 checked 6d ago

Drill-through
FilterServeris Test server
Attributes
biweekly wipes moddedcarbonpve
Last refreshed
Players now 1/ 150
7-day average 1 peak 1
Rank #13,134 top 59% · #2443 in EU
Last wipe 15d ago biweekly schedule
Next wipe 8d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
8d 9hThu 5 Nov, 19:00 UTCFW force wipe
12d 10hMon 9 Nov, 19:46 UTCits own
26d 10hMon 23 Nov, 19:46 UTCits own
36d 9hThu 3 Dec, 19:00 UTCFW force wipe
40d 10hMon 7 Dec, 19:46 UTCits own

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:46 UTC15d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average 163 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 42 / 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average 17 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 28 on average 14 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 28 on average 16 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 26 on average 19 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test server wipe?

Its tag guides the prediction, since Test server has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 15 days 13 hours. A wipe every two weeks is stated in its tags.

Wipe day on Test server: what should you expect?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Test server?

In Europe, according to its EU tag, sits Test server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 82.170.141.161:28015.

What Rust build does Test server run?

On Windows, Test server runs Rust network protocol 2634 and build 167584. The protocol has to match before you can join; Steam updates it automatically.

Is Test server up, and how steady is its uptime?

Offline at this refresh: Test server, last seen 6 days 13 hours ago. Uptime over the last full days (7) was 1%, or 1 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Test server's tags stand for?

The game's server browser reads the tags Test server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Build number 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Test server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test server: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does Test server hold in the server rankings?

For player hours over the last seven days, Test server places #13,134 globally and #2,443 in Europe, in the top 59% of all ranked servers.

What is the population of Test server?

No response from Test server at the latest check, with a last sighting 6 days 13 hours ago. The seven-day mean is 1 players, against a peak of 1.

Settings

How is Test server configured, and what rules apply?

The name of Test server does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Test server?

Test server uses a procedural map of size 4,500 with seed 82877763, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Test server?

In the Rust console (F1), enter client.connect 82.170.141.161:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rust-explora.org/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Player slots: 150.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build Build number 167584.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.