ZOMBIE WORLD | Raids | Skills | PVE
Online EU 82.153.118.107:28035 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:00 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 39 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 26 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 20 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 18 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 28 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 22 / 75 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ZOMBIE WORLD | Raids | Skills | PVE: what is it?
The force wipe is the only wipe for ZOMBIE WORLD | Raids | Skills | PVE, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 17 hours ago. A monthly wipe schedule is published in its tags.
Wipe day on ZOMBIE WORLD | Raids | Skills | PVE: what should you expect?
Recent wipes averaged a busiest count of 5 players. The highest player count on the latest wipe arrived 41 hours in.
Server
What is the hosting location of ZOMBIE WORLD | Raids | Skills | PVE?
In Europe, according to its EU tag, sits ZOMBIE WORLD | Raids | Skills | PVE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 82.153.118.107:28035.
What Rust build does ZOMBIE WORLD | Raids | Skills | PVE run?
On Windows, ZOMBIE WORLD | Raids | Skills | PVE runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does ZOMBIE WORLD | Raids | Skills | PVE show, and is it up?
ZOMBIE WORLD | Raids | Skills | PVE reports online at the current check. The uptime it reports puts the last restart at about 19 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 14 September 2026.
Does ZOMBIE WORLD | Raids | Skills | PVE perform well?
The 48-hour average was 61 server fps; the low was 32. Buildings, deployables and all other world objects brought the entity total to 139,322. At its highest, memory use was 5,218 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on ZOMBIE WORLD | Raids | Skills | PVE be read?
The game's server browser reads the tags ZOMBIE WORLD | Raids | Skills | PVE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ZOMBIE WORLD | Raids | Skills | PVE appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ZOMBIE WORLD | Raids | Skills | PVE among their servers: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does ZOMBIE WORLD | Raids | Skills | PVE sit among Rust servers?
Ranked on seven-day player hours, ZOMBIE WORLD | Raids | Skills | PVE is #4,185 overall and #1,504 in Europe, within the top 19% of ranked servers.
How many players does ZOMBIE WORLD | Raids | Skills | PVE carry?
ZOMBIE WORLD | Raids | Skills | PVE holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 4. Across the last 48 hours, 09:00 UTC shows the highest average: 3 players.
Settings
What are the settings on ZOMBIE WORLD | Raids | Skills | PVE, and its rules?
Gather rate is not mentioned in the name of ZOMBIE WORLD | Raids | Skills | PVE. The default group cap of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on ZOMBIE WORLD | Raids | Skills | PVE: which one is it?
A procedural map of size 4,250 with seed 1636364137, generated by the game, runs on ZOMBIE WORLD | Raids | Skills | PVE. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join ZOMBIE WORLD | Raids | Skills | PVE?
In the Rust console (F1), enter client.connect 82.153.118.107:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. http://dirtydevver.uk/ is its website.