Creative / Build
Offline 82.12.223.50:28015 checked 33d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 13 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 5 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 269 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 76 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 22 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Creative / Build wipe?
Too few wipes on record for Creative / Build to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 33 days 19 hours ago.
Server
In which region does Creative / Build sit?
No region appears in what Creative / Build publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 82.12.223.50:28015 is its address.
Which Rust version is Creative / Build on?
Rust network protocol 2633 and build 165217 on Windows is the setup for Creative / Build. Your game must match the protocol to join, and Steam applies that update.
Is Creative / Build up, and how steady is its uptime?
The current status is offline for Creative / Build, with the last sighting 33 days 17 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Creative / Build carry?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Creative / Build?
These Rust Server Analytics lists include Creative / Build: Rust build and creative servers, Community Rust servers, live and Rust servers tagged creative. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Creative / Build compare?
On player hours over seven days, Creative / Build ranks #16,145, within the top 71% of ranked servers.
At what level does Creative / Build run its population?
The last sighting of Creative / Build was 33 days 17 hours ago; it is offline at this refresh.
Settings
What are the settings on Creative / Build, and its rules?
No gather rate is given in the name of Creative / Build. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on Creative / Build: which one is it?
The game generates a procedural map for Creative / Build.
Connection
What is the way onto Creative / Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.12.223.50:28015.