ukn
Offline 80.71.227.226:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 8 / 100 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 6 / 100 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 1 / 500 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 4 / 100 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 0 / 100 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0 / 16 |
Quick answers
from the figures on this pageWipe cycle
When does ukn wipe?
The rhythm of ukn cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 16 hours ago the current world was made.
Server
What is the hosting location of ukn?
No region appears in what ukn publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 80.71.227.226:28015.
Which Rust version is ukn on?
Rust network protocol 2634 and build 167584 on Windows is the setup for ukn. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ukn show, and is it up?
The current status is offline for ukn, with the last sighting 10 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 18 October 2026.
Lists and tags
How should the tags on ukn be read?
The game's server browser reads the tags ukn publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ukn?
Among the Rust Server Analytics lists ukn fits are: Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does ukn sit among Rust servers?
The seven-day player-hours rank for ukn is #9,363, inside the top 43% of all ranked servers.
How many players does ukn carry?
ukn is offline at this refresh; the last contact was 10 days 5 hours ago.
Map and rules
What settings and rules does ukn use?
Gather rate is not mentioned in the name of ukn. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.
The map on ukn: which one is it?
The game generates a procedural map for ukn.
Connection
How can a player join ukn?
In the Rust console (F1), enter client.connect 80.71.227.226:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.