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Drill-through Server detail

#2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST

Online 80.242.59.133:35200 checked 9m ago

Drill-through
FilterServeris #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP…
Attributes
2x trio moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak 2
Rank #7,904 top 35%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #417 of the trio servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:11 UTC4d ago 0 – running 0
Sat 3 Oct, 16:30 UTC25d ago 2 halved by day 3 20.6 days 0
Fri 2 Oct, 14:27 UTC26d ago 0 – 1.1 days 0
Fri 2 Oct, 02:10 UTC27d ago 0 – 0.5 days 0
Sat 19 Sep, 04:50 UTC39d ago 0 – 12.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average 7 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 233 on average 16 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 189 on average 37 / 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 176 on average 18 / 100
SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] WIPED 28.10 trio · 2x · biweekly · 134 on average 96 / 200
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 EU · trio · 2x · weekly · 134 on average 38 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST: what is it?

No next wipe can be predicted for #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 21 hours ago the current world was made.

Wipe day on #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 3 when it didn't hold.

Server details

Which location hosts #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

A region is not published by #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 80.242.59.133:35200.

What Rust build does #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST run?

Rust network protocol 2635 and build 168909 on Windows is the setup for #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST. Joining requires the same protocol on your game; Steam handles the update.

Is #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST up, and how steady is its uptime?

#2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST reports online at the current check. About 53 minutes ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST show?

Over 48 hours the average held at 160 server fps, and the minimum was 113. At its highest the entity count was 120,829, including buildings, deployables and all else. At its highest, memory use was 3,821 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST be read?

gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

These Rust Server Analytics lists include #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST: Rust servers with a 2x gather rate, Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.

Player numbers

What position does #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST hold in the server rankings?

The seven-day player-hours rank for #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST is #7,904, inside the top 35% of all ranked servers. Within the trio segment, its position is #417.

What is the population of #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

Population at the current refresh: 0 players on #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST, against 200 slots. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 21:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST use?

2x gathering is what #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST states in its name. Up to 3 players can form a group (trio). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

A procedural map of size 4,500 with seed 1258256022, generated by the game, runs on #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

In the Rust console (F1), enter client.connect 80.242.59.133:35200. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://alpharust.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Capacity of 200 slots.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.