[EU] Facepunch 2
Online 79.137.98.7:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 389+44 queue | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 313 on average | 485 / 575 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 208 on average | 355 / 400 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 178 / 300 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 192 / 250 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 71 on average | 123 / 200 |
| Rustafied.com - EU Long - Small | EU · groups of 16+ · monthly · 44 on average | 21 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does [EU] Facepunch 2 wipe?
With the force wipe, once a month, [EU] Facepunch 2 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on [EU] Facepunch 2: what should you expect?
The average busiest count over recent wipes is 389 players. With 44 more in the queue, the latest wipe peaked 27 hours after the wipe.
Server
What is the hosting location of [EU] Facepunch 2?
No region tag is published by [EU] Facepunch 2, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 79.137.98.7:28015 is its address.
What Rust build does [EU] Facepunch 2 run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU] Facepunch 2. The protocol has to match before you can join; Steam updates it automatically.
Is [EU] Facepunch 2 up, and how steady is its uptime?
As of the latest refresh, [EU] Facepunch 2 is online. Its reported uptime indicates a restart roughly 5 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [EU] Facepunch 2 stable?
The 48-hour average was 239 server fps; the low was 222. Buildings, deployables and all other world objects brought the entity total to 145,232. At its highest, memory use was 6,126 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on [EU] Facepunch 2 be read?
The game's server browser reads the tags [EU] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): Capacity of 400 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): Outside the standard tag set, added by the owner or a plugin. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [EU] Facepunch 2?
These Rust Server Analytics lists include [EU] Facepunch 2: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
By whom is [EU] Facepunch 2 run?
124 other servers we track publish a playrust.com hostname too, and so does [EU] Facepunch 2, which points to a shared operator.
Player numbers
Against other Rust servers, how does [EU] Facepunch 2 compare?
On player hours over seven days, [EU] Facepunch 2 ranks #984, within the top 4% of ranked servers.
What is the population of [EU] Facepunch 2?
[EU] Facepunch 2 holds 7 players of its 400 slots as of the latest update. Averaging 9 players across seven days, the server reached a peak of 27. The 48-hour peak window is 22:00 UTC, at an average of 12 players.
Map and rules
What settings and rules does [EU] Facepunch 2 use?
The name of [EU] Facepunch 2 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Rust's official server tab includes it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on [EU] Facepunch 2: which one is it?
[EU] Facepunch 2 uses a procedural map of size 4,500 with seed 61531860, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to [EU] Facepunch 2?
In the Rust console (F1), enter client.connect 79.137.98.7:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.