[EU] Facepunch 7
Online 79.137.98.6:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 103 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 277 / 300 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 190 / 250 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 106 / 150 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 125 on average | 69 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 55 on average | 88 / 200 |
| Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 41 on average | 42 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [EU] Facepunch 7: what is it?
Once a month [EU] Facepunch 7 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 4 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on [EU] Facepunch 7: what should you expect?
The average busiest count over recent wipes is 103 players. The highest player count on the latest wipe arrived 27 hours in.
Server
In which region does [EU] Facepunch 7 sit?
Without a region tag, [EU] Facepunch 7 still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 79.137.98.6:28015 is its address.
What Rust build does [EU] Facepunch 7 run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [EU] Facepunch 7. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch 7, and is it online now?
[EU] Facepunch 7 reports online at the current check. Its reported uptime indicates a restart roughly 9 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does [EU] Facepunch 7 perform well?
Over 48 hours the average held at 220 server fps, and the minimum was 201. Entity count reached 175,401, covering buildings, deployables and the rest of the world. Memory use reached 6,467 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on [EU] Facepunch 7 carry?
Tags from [EU] Facepunch 7, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] Facepunch 7?
Among the Rust Server Analytics lists [EU] Facepunch 7 fits are: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Whose server is [EU] Facepunch 7?
The same operator most likely runs [EU] Facepunch 7 and the 124 other servers we track that also publish a playrust.com hostname.
Player numbers
Where does [EU] Facepunch 7 sit among Rust servers?
On player hours over seven days, [EU] Facepunch 7 ranks #638, within the top 3% of ranked servers.
At what level does [EU] Facepunch 7 run its population?
Population at the current refresh: 15 players on [EU] Facepunch 7, against 350 slots. Averaging 22 players across seven days, the server reached a peak of 61. Averaged over 48 hours, activity is highest at 19:00 UTC with 33 players.
Map and rules
What are the settings on [EU] Facepunch 7, and its rules?
The name of [EU] Facepunch 7 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the game's Official tab, it is listed. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on [EU] Facepunch 7: which one is it?
[EU] Facepunch 7 uses a procedural map of size 4,500 with seed 4936666, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto [EU] Facepunch 7?
In the Rust console (F1), enter client.connect 79.137.98.6:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.