[EU] Facepunch 10
Online 79.137.98.5:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW26d ago | 345+75 queue | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 313 on average | 485 / 575 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 208 on average | 355 / 400 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 178 / 300 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 192 / 250 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 71 on average | 123 / 200 |
| Rustafied.com - EU Long - Small | EU · groups of 16+ · monthly · 44 on average | 21 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [EU] Facepunch 10: what is it?
The force wipe is the only wipe for [EU] Facepunch 10, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days ago. The tags carry a monthly wipe schedule.
Wipe day on [EU] Facepunch 10: what should you expect?
Recent wipes averaged a busiest count of 345 players. 45 hours after the latest wipe the crowd peaked, with 75 more queued.
Server details
What is the hosting location of [EU] Facepunch 10?
No region tag is published by [EU] Facepunch 10, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 79.137.98.5:28015.
Which Rust version is [EU] Facepunch 10 on?
On Windows, [EU] Facepunch 10 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is [EU] Facepunch 10 up, and how steady is its uptime?
The current status of [EU] Facepunch 10 is online. The uptime it reports puts the last restart at about 5 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [EU] Facepunch 10 show?
Server fps averaged 207 over the last 48 hours, with a floor of 182. Entity count reached 157,417, covering buildings, deployables and the rest of the world. Peak memory was 6,062 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do [EU] Facepunch 10's tags stand for?
Tags from [EU] Facepunch 10, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [EU] Facepunch 10 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU] Facepunch 10 among their servers: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
By whom is [EU] Facepunch 10 run?
A playrust.com hostname is published by [EU] Facepunch 10, as by 124 other servers we track, so one operator most likely runs them all.
Population
Against other Rust servers, how does [EU] Facepunch 10 compare?
On player hours over seven days, [EU] Facepunch 10 ranks #779, within the top 4% of ranked servers.
How many players does [EU] Facepunch 10 carry?
Population at the current refresh: 17 players on [EU] Facepunch 10, against 350 slots. Seven-day figures: an average of 14 players and a peak of 42. The 48-hour peak window is 18:00 UTC, at an average of 23 players.
Settings
How is [EU] Facepunch 10 configured, and what rules apply?
No gather rate is given in the name of [EU] Facepunch 10. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Rust's official server tab includes it. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for [EU] Facepunch 10?
The game generates a procedural map of size 4,500 with seed 1657792098 for [EU] Facepunch 10. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join [EU] Facepunch 10?
In the Rust console (F1), enter client.connect 79.137.98.5:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.