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Drill-through Server detail

Facepunch AUX4

Online 79.137.98.20:28023 checked 10m ago

Drill-through
FilterServeris Facepunch AUX4
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:30 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 533 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 417 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 74 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 68 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 183 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Facepunch AUX4: what is it?

With too few of its wipes on record, Facepunch AUX4's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 2 hours ago the current world was made.

On Facepunch AUX4, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts Facepunch AUX4?

No region appears in what Facepunch AUX4 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 79.137.98.20:28023 is its address.

Which Rust version is Facepunch AUX4 on?

The platform is Windows, with Rust network protocol 2635 and build 168090 running on Facepunch AUX4. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Facepunch AUX4 show, and is it up?

The current status of Facepunch AUX4 is online. About 30 minutes ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Facepunch AUX4 show?

The 48-hour average was 225 server fps; the low was 184. At its highest the entity count was 118,000, including buildings, deployables and all else. Peak memory was 3,942 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Facepunch AUX4's tags stand for?

Tags from Facepunch AUX4, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168090 (Build): Game build: 168090; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Facepunch AUX4?

These Rust Server Analytics lists include Facepunch AUX4: Official Rust servers. On the server list, the filters that return it are: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Whose server is Facepunch AUX4?

124 other servers we track publish a playrust.com hostname too, and so does Facepunch AUX4, which points to a shared operator.

Player numbers

What position does Facepunch AUX4 hold in the server rankings?

Player hours for the last seven days place Facepunch AUX4 at #15,326, in the top 69% of the ranked field.

How many players does Facepunch AUX4 carry?

As of the latest update, Facepunch AUX4 reports 0 players. The population has averaged 0 players over seven days.

Map and rules

What are the settings on Facepunch AUX4, and its rules?

The name of Facepunch AUX4 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the game's Official tab, it is listed. Anti-cheat status: VAC on.

What is the map for Facepunch AUX4?

A procedural map of size 4,500 with seed 2147483647, generated by the game, runs on Facepunch AUX4. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Facepunch AUX4?

In the Rust console (F1), enter client.connect 79.137.98.20:28023. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168090,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Player slots: 0.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168090
Build Game build: 168090.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.