[EU] Facepunch 12
Online 79.137.98.17:28020 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW28d ago | 38 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 435 / 475 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 255 / 300 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 92 / 125 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 119 on average | 167 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 62 on average | 135 / 200 |
Quick answers
from the figures on this pageWipe data
When does [EU] Facepunch 12 wipe?
The force wipe is the only wipe for [EU] Facepunch 12, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 1 hours ago the current world was made. The tags carry a monthly wipe schedule.
On [EU] Facepunch 12, what happens on wipe day?
Across recent wipes the busiest point averaged 38 players. The highest player count on the latest wipe arrived 2 hours in.
Server
What is the hosting location of [EU] Facepunch 12?
Without a region tag, [EU] Facepunch 12 still has a name that points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 79.137.98.17:28020 is its address.
What Rust build does [EU] Facepunch 12 run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [EU] Facepunch 12. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch 12, and is it online now?
The current status of [EU] Facepunch 12 is online. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [EU] Facepunch 12 stable?
Over 48 hours the average held at 225 server fps, and the minimum was 214. At its highest the entity count was 127,964, including buildings, deployables and all else. At its highest, memory use was 5,894 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on [EU] Facepunch 12 carry?
Tags from [EU] Facepunch 12, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): New players have the option of Facepunch's tutorial; sc2 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] Facepunch 12?
The following Rust Server Analytics lists count [EU] Facepunch 12 among their servers: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Who operates [EU] Facepunch 12?
A playrust.com hostname is published by [EU] Facepunch 12, as by 124 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does [EU] Facepunch 12 compare?
On player hours over seven days, [EU] Facepunch 12 ranks #1,222, within the top 5% of ranked servers.
At what level does [EU] Facepunch 12 run its population?
Population at the current refresh: 11 players on [EU] Facepunch 12, against 300 slots. Averaging 6 players across seven days, the server reached a peak of 20. Across the last 48 hours, 20:00 UTC shows the highest average: 13 players.
Settings
What settings and rules does [EU] Facepunch 12 use?
Gather rate is not mentioned in the name of [EU] Facepunch 12. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The official Rust tab lists it. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
What is the map for [EU] Facepunch 12?
The game generates a procedural map of size 4,500 with seed 88587119 for [EU] Facepunch 12. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join [EU] Facepunch 12?
In the Rust console (F1), enter client.connect 79.137.98.17:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.