[EU] Facepunch 13
Online 79.137.98.160:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 37 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 363 / 375 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 192 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 63 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 129 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 56 on average | 64 / 200 |
| Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 31 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [EU] Facepunch 13: what is it?
The force wipe is the only wipe for [EU] Facepunch 13, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 17 hours. The tags carry a monthly wipe schedule.
On [EU] Facepunch 13, what happens on wipe day?
Recent wipes averaged a busiest count of 37 players. Peak population for the latest wipe came 45 hours after it began.
Server
In which region does [EU] Facepunch 13 sit?
The name of [EU] Facepunch 13 points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 79.137.98.160:28015 is its address.
Which Rust version is [EU] Facepunch 13 on?
Rust network protocol 2635 and build 168909 on Windows is the setup for [EU] Facepunch 13. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch 13, and is it online now?
[EU] Facepunch 13 reports online at the current check. Its reported uptime indicates a restart roughly 21 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does [EU] Facepunch 13 show?
Over 48 hours the average held at 220 server fps, and the minimum was 200. At its highest the entity count was 132,289, including buildings, deployables and all else. At its highest, memory use was 5,357 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do [EU] Facepunch 13's tags stand for?
The game's server browser reads the tags [EU] Facepunch 13 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Player slots: 300; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] Facepunch 13?
The following Rust Server Analytics lists count [EU] Facepunch 13 among their servers: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
By whom is [EU] Facepunch 13 run?
A playrust.com hostname is published by [EU] Facepunch 13, as by 124 other servers we track, so one operator most likely runs them all.
Population
Where does [EU] Facepunch 13 sit among Rust servers?
On player hours over seven days, [EU] Facepunch 13 ranks #1,049, within the top 5% of ranked servers.
What is the population of [EU] Facepunch 13?
Population at the current refresh: 3 players on [EU] Facepunch 13, against 300 slots. Seven-day figures: an average of 8 players and a peak of 23. Across the last 48 hours, 21:00 UTC shows the highest average: 11 players.
Map and rules
What settings and rules does [EU] Facepunch 13 use?
The name of [EU] Facepunch 13 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the game's Official tab, it is listed. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [EU] Facepunch 13: which one is it?
The game generates a procedural map of size 4,500 with seed 369324925 for [EU] Facepunch 13. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join [EU] Facepunch 13?
In the Rust console (F1), enter client.connect 79.137.98.160:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.