[EU] Facepunch 9
Online 79.137.98.10:28020 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 71, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 71 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 480 / 525 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 209 on average | 346 / 375 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 180 / 300 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 184 / 250 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 71 on average | 123 / 200 |
| Rustafied.com - EU Long - Small | EU · groups of 16+ · monthly · 43 on average | 24 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [EU] Facepunch 9 wipe?
The force wipe is the only wipe for [EU] Facepunch 9, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 1 hours. A monthly wipe schedule is published in its tags.
On [EU] Facepunch 9, what happens on wipe day?
Recent wipes averaged a busiest count of 71 players. 47 hours after the latest wipe the crowd peaked.
Server
In which region does [EU] Facepunch 9 sit?
No region tag is published by [EU] Facepunch 9, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 79.137.98.10:28020.
What Rust build does [EU] Facepunch 9 run?
On Windows, [EU] Facepunch 9 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch 9, and is it online now?
[EU] Facepunch 9 reports online at the current check. Its reported uptime indicates a restart roughly 5 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [EU] Facepunch 9 perform well?
Server fps averaged 196 over the last 48 hours, with a floor of 150. Entity count reached 160,345, covering buildings, deployables and the rest of the world. Peak memory was 6,412 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [EU] Facepunch 9 be read?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [EU] Facepunch 9 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [EU] Facepunch 9 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [EU] Facepunch 9 fits are: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
By whom is [EU] Facepunch 9 run?
A playrust.com hostname is published by [EU] Facepunch 9, as by 124 other servers we track, so one operator most likely runs them all.
Population
Against other Rust servers, how does [EU] Facepunch 9 compare?
On player hours over seven days, [EU] Facepunch 9 ranks #682, within the top 3% of ranked servers.
At what level does [EU] Facepunch 9 run its population?
Of 350 slots, 29 are filled on [EU] Facepunch 9 at this refresh. Seven-day figures: an average of 18 players and a peak of 43. The 48-hour peak window is 17:00 UTC, at an average of 37 players.
Map and rules
How is [EU] Facepunch 9 configured, and what rules apply?
No gather rate is given in the name of [EU] Facepunch 9. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Rust's official server tab includes it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on [EU] Facepunch 9: which one is it?
[EU] Facepunch 9 uses a procedural map of size 4,500 with seed 1928463649, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto [EU] Facepunch 9?
In the Rust console (F1), enter client.connect 79.137.98.10:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.