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Drill-through Server detail

UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |

Offline EU 79.137.69.189:6000 checked 1d ago

Drill-through
FilterServeris UTC | AIM | FFA | GUNGAME | TRAINING | ПА…
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 4
Rank #8,588 top 39% · #2138 in EU
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0004:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 39% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:20 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 739 on average 328 / 400
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 224 on average 40 / 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 87 on average 15 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average 11 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 13 / 50
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average 3 / 42

Quick answers

from the figures on this page

Wipe cycle

When does UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | wipe?

Too few wipes on record for UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 19 hours.

On UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | sit?

In Europe, according to its EU tag, sits UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 79.137.69.189:6000.

What Rust build does UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | run?

On Linux, UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | show, and is it up?

Offline at this refresh: UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |, last seen 45 hours ago. The uptime it reports puts the last restart at about 23 hours ago. 75% uptime over the last 7 full days, equal to 126 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | show?

Over 48 hours the average held at 60 server fps, and the minimum was 60. At its highest the entity count was 2,130, including buildings, deployables and all else. Memory use reached 1,247 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |'s tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP with the loot handed over; ^j (Battle royale): The zone closes in while players loot and battle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser are the tags UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.

By whom is UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | run?

19 other servers we track publish a rust.in.ua hostname too, and so does UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |, which points to a shared operator.

Player numbers

Against other Rust servers, how does UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | compare?

For player hours over the last seven days, UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | places #8,588 globally and #2,138 in Europe, in the top 39% of all ranked servers.

How many players does UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | carry?

No response from UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | at the latest check, with a last sighting 45 hours ago. Averaging 0 players across seven days, the server reached a peak of 4.

Settings

What are the settings on UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |, and its rules?

Gather rate is not mentioned in the name of UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |. The game's default 8-player group limit is in force. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |?

UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU | uses a procedural map of size 2,800 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

How to join

How can a player join UTC | AIM | FFA | GUNGAME | TRAINING | ПАЛЯНИЦЯ | EU |?

In the Rust console (F1), enter client.connect 79.137.69.189:6000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/QXG9zTjAVJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^e,^d,^j,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice aim and PvP with the loot handed over.
^j
Battle royale The zone closes in while players loot and battle.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.