▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]
Online EU 78.41.63.9:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 21:10 UTC, in 2d 2h. Every Thursday at 21:10 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 2h | Thu 29 Oct, 21:10 UTC | its own |
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 16d 2h | Thu 12 Nov, 21:10 UTC | its own |
| 23d 2h | Thu 19 Nov, 21:10 UTC | its own |
| 30d 2h | Thu 26 Nov, 21:10 UTC | its own |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 44d 2h | Thu 10 Dec, 21:10 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:10 UTC4d ago | 0 | – | running | 0 |
| Thu 15 Oct, 21:09 UTC11d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 21:10 UTC18d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 04:19 UTC25d ago | 0 | – | 6.7 days | 0 |
| Thu 24 Sep, 21:09 UTC32d ago | 0 | – | 7.3 days | 0 |
| Thu 17 Sep, 21:12 UTC39d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 239 on average | 206 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 231 on average | 247 / 250 |
| Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 167 on average | 209 / 270 |
| Magic Rust #3 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · 120 on average | 125 / 180 |
| MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 | EU · trio · 2x · weekly · 89 on average | 427 / 500 |
| [EU] Stevious 2x | Solo/Duo/Trio | 22/10 | EU · trio · 2x · weekly · 68 on average | 14 / 150 |
Quick answers
from the figures on this pageWipe data
On what cycle does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] wipe?
▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] follows a wipe rhythm of every Thursday at 21:10 UTC. Thursday 29 October at 21:10 UTC is when its next wipe is due. The world now in play was created 4 days 21 hours ago.
On ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
In Europe, according to its EU tag, sits ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 78.41.63.9:28015.
What Rust build does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] run?
Rust network protocol 2635 and build 168909 on Linux is the setup for ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] show, and is it up?
▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] reports online at the current check. Its reported uptime indicates a restart roughly 11 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] stable?
Server fps averaged 100 over the last 48 hours, with a floor of 98. At its highest the entity count was 91,471, including buildings, deployables and all else. At its highest, memory use was 2,802 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] carry?
Tags from ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
The following Rust Server Analytics lists count ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.
Player numbers
Where does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] sit among Rust servers?
▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] holds #15,369 on seven-day player hours and #2,582 in Europe, inside the top 70% of the ranked field. The trio segment places it at #526.
At what level does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] run its population?
Population at the current refresh: 0 players on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], against 40 slots. The population has averaged 0 players over seven days.
Map and rules
How is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] configured, and what rules apply?
2x gathering is what ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] states in its name. Groups: trio, capped at 3 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]: which one is it?
▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] uses a procedural map of size 4,000 with seed 1001842281, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.41.63.9:28015. Find it online at https://rustpanel.app.