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Drill-through Server detail

▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]

Online EU 78.41.63.9:28015 checked 10m ago

Drill-through
FilterServeris ▶ Last Stand™ Survival [EU] [2X] [LOW POP…
Attributes
2x trio moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,369 top 70% · #2582 in EU
Last wipe 4d ago no schedule published
Next wipe 2d 2h Thu 29 Oct, 21:10 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 21:10 UTC, in 2d 2h. Every Thursday at 21:10 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
2d 2hThu 29 Oct, 21:10 UTCits own
9d 0hThu 5 Nov, 19:00 UTCFW force wipe
16d 2hThu 12 Nov, 21:10 UTCits own
23d 2hThu 19 Nov, 21:10 UTCits own
30d 2hThu 26 Nov, 21:10 UTCits own
37d 0hThu 3 Dec, 19:00 UTCFW force wipe
44d 2hThu 10 Dec, 21:10 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:10 UTC4d ago 0 – running 0
Thu 15 Oct, 21:09 UTC11d ago 0 – 7 days 0
Thu 8 Oct, 21:10 UTC18d ago 0 – 7 days 0
Fri 2 Oct, 04:19 UTC25d ago 0 – 6.7 days 0
Thu 24 Sep, 21:09 UTC32d ago 0 – 7.3 days 0
Thu 17 Sep, 21:12 UTC39d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 239 on average 206 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 231 on average 247 / 250
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 167 on average 209 / 270
Magic Rust #3 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · 120 on average 125 / 180
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 89 on average 427 / 500
[EU] Stevious 2x | Solo/Duo/Trio | 22/10 EU · trio · 2x · weekly · 68 on average 14 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] wipe?

▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] follows a wipe rhythm of every Thursday at 21:10 UTC. Thursday 29 October at 21:10 UTC is when its next wipe is due. The world now in play was created 4 days 21 hours ago.

On ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?

In Europe, according to its EU tag, sits ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 78.41.63.9:28015.

What Rust build does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] run?

Rust network protocol 2635 and build 168909 on Linux is the setup for ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] show, and is it up?

▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] reports online at the current check. Its reported uptime indicates a restart roughly 11 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] stable?

Server fps averaged 100 over the last 48 hours, with a floor of 98. At its highest the entity count was 91,471, including buildings, deployables and all else. At its highest, memory use was 2,802 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] carry?

Tags from ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?

The following Rust Server Analytics lists count ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Where does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] sit among Rust servers?

▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] holds #15,369 on seven-day player hours and #2,582 in Europe, inside the top 70% of the ranked field. The trio segment places it at #526.

At what level does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] run its population?

Population at the current refresh: 0 players on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], against 40 slots. The population has averaged 0 players over seven days.

Map and rules

How is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] configured, and what rules apply?

2x gathering is what ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] states in its name. Groups: trio, capped at 3 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]: which one is it?

▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] uses a procedural map of size 4,000 with seed 1001842281, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.41.63.9:28015. Find it online at https://rustpanel.app.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,EU,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.