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Drill-through Server detail

My Offline Benchmark Sandbox

Offline 77.77.216.48:28015 checked 41d ago

Drill-through
FilterServeris My Offline Benchmark Sandbox
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,497 no region published
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【南瓜】Build-Test EA · groups of 8+ · 10 on average 7 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average 2 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 111 on average 116 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 88 on average 144 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 40 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 25 / 100

Quick answers

from the figures on this page

Wipe cycle

When does My Offline Benchmark Sandbox wipe?

The rhythm of My Offline Benchmark Sandbox cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 41 days 11 hours ago.

Server details

In which region does My Offline Benchmark Sandbox sit?

A region is not published by My Offline Benchmark Sandbox. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 77.77.216.48:28015 is its address.

What Rust build does My Offline Benchmark Sandbox run?

Rust network protocol 2633 and build 163207 on Windows is the setup for My Offline Benchmark Sandbox. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Offline Benchmark Sandbox show, and is it up?

Last seen 41 days 10 hours ago, My Offline Benchmark Sandbox now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 16 September 2026.

Tags

What do My Offline Benchmark Sandbox's tags stand for?

Tags from My Offline Benchmark Sandbox, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Offline Benchmark Sandbox appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Offline Benchmark Sandbox among their servers: Rust build and creative servers and Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Offline Benchmark Sandbox hold in the server rankings?

The seven-day player-hours rank for My Offline Benchmark Sandbox is #15,497, inside the top – of all ranked servers.

What is the population of My Offline Benchmark Sandbox?

The last sighting of My Offline Benchmark Sandbox was 41 days 10 hours ago; it is offline at this refresh.

Map and rules

What are the settings on My Offline Benchmark Sandbox, and its rules?

The name of My Offline Benchmark Sandbox does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

The map on My Offline Benchmark Sandbox: which one is it?

My Offline Benchmark Sandbox uses a procedural map, which the game generates.

Connection

How can a player join My Offline Benchmark Sandbox?

In the Rust console (F1), enter client.connect 77.77.216.48:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.