California | Build Server
Online NA 76.133.251.206:29015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:28 UTC6d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:12 UTC FW28d ago | 1 | halved by day 4 | 21.6 days | 0 |
| Thu 24 Sep, 05:29 UTC35d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 9 / 200 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 3 / 100 |
| TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! | NA · groups of 8+ · monthly · 1 on average | 1 / 200 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 148 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 14 / 150 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 1 / 125 |
Quick answers
from the figures on this pageWipe data
When does California | Build Server wipe?
The force wipe is the only wipe for California | Build Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 28 days 4 hours. Its tags state a wipe schedule of one month.
Wipe day on California | Build Server: what should you expect?
Across recent wipes the busiest point averaged 2 players. 38 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.5.
Server details
Which location hosts California | Build Server?
The NA tag on California | Build Server lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 76.133.251.206:29015.
What Rust build does California | Build Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on California | Build Server. Joining requires the same protocol on your game; Steam handles the update.
Is California | Build Server up, and how steady is its uptime?
The current status of California | Build Server is online. Its reported uptime indicates a restart roughly 6 days 8 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does California | Build Server show?
The 48-hour average was 236 server fps; the low was 202. At its highest the entity count was 14,871, including buildings, deployables and all else. Peak memory was 2,470 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do California | Build Server's tags stand for?
Tags from California | Build Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does California | Build Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count California | Build Server among their servers: Modded Rust servers: live data, Rust build and creative servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does California | Build Server hold in the server rankings?
Ranked on seven-day player hours, California | Build Server is #3,711 overall and #616 in North America, within the top 17% of ranked servers.
At what level does California | Build Server run its population?
Population at the current refresh: 0 players on California | Build Server, against 50 slots. The seven-day mean is 1 players, against a peak of 5. The 48-hour peak window is 23:00 UTC, at an average of 3 players.
Settings
How is California | Build Server configured, and what rules apply?
Gather rate is not mentioned in the name of California | Build Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for California | Build Server?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on California | Build Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
How to join
How can a player join California | Build Server?
In the Rust console (F1), enter client.connect 76.133.251.206:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/t77M3yAgKu.