TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
Online NA 173.214.174.18:25590 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:47 UTC26d ago | 3 | – | running | 1 |
| Fri 2 Oct, 19:58 UTC26d ago | 3 | – | 0.5 days | 2 |
| Thu 1 Oct, 18:16 UTC FW27d ago | 2 | – | 1.1 days | 1 |
| Wed 30 Sep, 06:19 UTC29d ago | 5 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 6 / 200 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 3 / 100 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 64 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 13 on average | 11 / 150 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 3 / 125 |
| [NA] Echo Rust - Sandbox | NA · groups of 32+ · weekly · 2 on average | 2 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipe?
Once a month TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 8 hours ago. A monthly wipe schedule is published in its tags.
Wipe day on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!: what should you expect?
Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 34 hours in.
Server details
What is the hosting location of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
The NA tag on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 173.214.174.18:25590.
What Rust build does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. The protocol has to match before you can join; Steam updates it automatically.
Is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! up, and how steady is its uptime?
The current status of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is online. The uptime it reports puts the last restart at about 5 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! show?
Over 48 hours the average held at 33 server fps, and the minimum was 9. At its highest the entity count was 170,706, including buildings, deployables and all else. Peak memory was 6,133 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!'s tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; ^q (Premium): Only premium-status players can connect; NA (North America): Its browser listing sits in North America are the tags TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! among their servers: Modded Rust servers: live data, Rust build and creative servers, Rust servers with zombies in the name and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit among Rust servers?
Ranked on seven-day player hours, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is #2,970 overall and #493 in North America, within the top 13% of ranked servers.
What is the population of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Population at the current refresh: 1 players on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, against 200 slots. Averaging 1 players across seven days, the server reached a peak of 4. Across the last 48 hours, 00:00 UTC shows the highest average: 3 players.
Map and rules
What settings and rules does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! use?
The name of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! does not state a gather rate. The cap on group membership is 16 players. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Only premium-status players can connect. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!: which one is it?
A procedural map of size 4,250 with seed 1337, generated by the game, runs on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
What is the way onto TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.214.174.18:25590. Only premium-status players can connect.