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Drill-through Server detail

Pristine_test 11

Offline NA 75.152.124.190:28025 checked 27d ago

Drill-through
FilterServeris Pristine_test 11
Attributes
biweekly wipes vanillaoxidepremium
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #16,817 top 70% · #1681 in NA
Last wipe 31d ago biweekly schedule
Next wipe 8d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
8d 5hThu 5 Nov, 19:00 UTCFW force wipe
10d 14hSun 8 Nov, 03:46 UTCits own
24d 14hSun 22 Nov, 03:46 UTCits own
36d 5hThu 3 Dec, 19:00 UTCFW force wipe
38d 14hSun 6 Dec, 03:46 UTCits own

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC31d ago 0 – running 0
Sat 26 Sep, 16:53 UTC31d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 107 on average 15 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 77 on average 13 / 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 46 on average 11 / 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 41 on average 16 / 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 32 on average 15 / 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 31 on average 4 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Pristine_test 11 wipe?

The prediction follows its tag, because too few of Pristine_test 11's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 31 days 9 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on Pristine_test 11: what should you expect?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Pristine_test 11 sit?

Its NA tag puts Pristine_test 11 in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 75.152.124.190:28025 is its address.

Which Rust version is Pristine_test 11 on?

Rust network protocol 2633 and build 165217 on Linux is the setup for Pristine_test 11. Your game must match the protocol to join, and Steam applies that update.

What uptime does Pristine_test 11 show, and is it up?

Offline at this refresh: Pristine_test 11, last seen 27 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 20 September 2026.

Tags

What do Pristine_test 11's tags stand for?

Tags from Pristine_test 11, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Pristine_test 11?

Among the Rust Server Analytics lists Pristine_test 11 fits are: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does Pristine_test 11 hold in the server rankings?

Ranked on seven-day player hours, Pristine_test 11 is #16,817 overall and #1,681 in North America, within the top 70% of ranked servers.

How many players does Pristine_test 11 carry?

Pristine_test 11 is offline at this refresh; the last contact was 27 days 19 hours ago.

Settings

What are the settings on Pristine_test 11, and its rules?

The name of Pristine_test 11 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Pristine_test 11?

The game generates a procedural map of size 3,750 with seed 333930437 for Pristine_test 11. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Pristine_test 11?

In the Rust console (F1), enter client.connect 75.152.124.190:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you. Entry is limited to players with Rust's premium status. Find it online at https://discord.com/invite/gHS4jpZEWr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide It runs Oxide (uMod) for plugins.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.