XESSIVEMINDS HUNTING
Offline 75.109.7.103:28015 checked 4h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:09 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US East] Facepunch Primitive 1 | NA · groups of 8+ · monthly · 21 on average | 24 / 400 |
| [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 15 on average | 7 / 400 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 4 / 120 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 4 / 120 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for XESSIVEMINDS HUNTING: what is it?
Too few wipes on record for XESSIVEMINDS HUNTING to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 8 hours.
Wipe day on XESSIVEMINDS HUNTING: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 18 hours in.
Server
In which region does XESSIVEMINDS HUNTING sit?
No region appears in what XESSIVEMINDS HUNTING publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 75.109.7.103:28015.
Which Rust version is XESSIVEMINDS HUNTING on?
Rust network protocol 2635 and build 168909 on Windows is the setup for XESSIVEMINDS HUNTING. Joining requires the same protocol on your game; Steam handles the update.
How reliable is XESSIVEMINDS HUNTING, and is it online now?
The current status is offline for XESSIVEMINDS HUNTING, with the last sighting 4 hours ago. The uptime it reports puts the last restart at about 1 hours ago. 10% uptime over the last 7 full days, equal to 16 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.
Does XESSIVEMINDS HUNTING perform well?
The 48-hour average was 60 server fps; the low was 60. At its highest the entity count was 156,590, including buildings, deployables and all else. At its highest, memory use was 2,973 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on XESSIVEMINDS HUNTING carry?
Tags from XESSIVEMINDS HUNTING, as read by the game's server browser, are: gmprimitive (Game mode): No guns here: primitive play means bows, spears and melee; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature XESSIVEMINDS HUNTING?
The following Rust Server Analytics lists count XESSIVEMINDS HUNTING among their servers: Modded Rust servers: live data and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does XESSIVEMINDS HUNTING sit among Rust servers?
On player hours over seven days, XESSIVEMINDS HUNTING ranks #8,950, within the top 40% of ranked servers.
What is the population of XESSIVEMINDS HUNTING?
No response from XESSIVEMINDS HUNTING at the latest check, with a last sighting 4 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 15:00 UTC shows the highest average: 1 players.
Map and rules
How is XESSIVEMINDS HUNTING configured, and what rules apply?
Gather rate is not mentioned in the name of XESSIVEMINDS HUNTING. The game's default 8-player group limit is in force. primitive is the game mode, no guns: bows, spears and melee. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for XESSIVEMINDS HUNTING?
XESSIVEMINDS HUNTING uses a procedural map of size 5,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
How to join
What is the way onto XESSIVEMINDS HUNTING?
In the Rust console (F1), enter client.connect 75.109.7.103:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.