10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt
Online NA 74.91.115.89:41215 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:01 UTC, in 1d 23h. Every other Thursday at 19:01 UTC · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 23h | Thu 29 Oct, 19:01 UTC | its own |
| 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 23h | Thu 12 Nov, 19:01 UTC | its own |
| 29d 23h | Thu 26 Nov, 19:01 UTC | its own |
| 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 23h | Thu 10 Dec, 19:01 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:01 UTC12d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:03 UTC FW26d ago | 3 | halved by day 2 | 14 days | 1 |
| Thu 24 Sep, 19:01 UTC33d ago | 7 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:02 UTC40d ago | 6 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 17 on average | 6 / 100 |
| (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP | NA · groups of 8+ · 2x · biweekly · 2 on average | 2 / 100 |
| [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 | NA · groups of 8+ · 2x · biweekly · 2 on average | 4 / 75 |
| TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly | NA · groups of 8+ · 2x · biweekly · 1 on average | 0 / 100 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 341 on average | 207 / 250 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 131 on average | 124 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: what is it?
10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt follows a wipe rhythm of every other Thursday at 19:01 UTC. Thursday 29 October at 19:01 UTC is when its next wipe is due. The current world dates from 12 days. A wipe every two weeks is stated in its tags.
Wipe day on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: what should you expect?
Across recent wipes the busiest point averaged 5 players. The highest player count on the latest wipe arrived 25 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 3 it had fallen below half where the hold failed.
Server
Which location hosts 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
The NA tag on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 74.91.115.89:41215.
What Rust build does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. Your game must match the protocol to join, and Steam applies that update.
How reliable is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt, and is it online now?
10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt reports online at the current check. The uptime it reports puts the last restart at about 14 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt show?
Server fps averaged 114 over the last 48 hours, with a floor of 97. At its highest the entity count was 97,596, including buildings, deployables and all else. Peak memory was 3,445 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt carry?
gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): 150 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America are the tags 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
These Rust Server Analytics lists include 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player numbers
Against other Rust servers, how does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt compare?
Ranked on seven-day player hours, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt is #2,933 overall and #483 in North America, within the top 13% of ranked servers.
How many players does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt carry?
10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt holds 0 players of its 150 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 3. Across the last 48 hours, 04:00 UTC shows the highest average: 2 players.
Map and rules
What are the settings on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt, and its rules?
2x gathering is what 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: which one is it?
The game generates a procedural map of size 4,000 with seed 20247 for 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.91.115.89:41215. https://www.isrusty.net/ is its website.