TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
Online NA 168.197.96.43:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 1h | Thu 12 Nov, 23:13 UTC | its own |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 1h | Thu 10 Dec, 23:13 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:13 UTC12d ago | 7 | – | running | 2 |
| Thu 1 Oct, 17:59 UTC FW27d ago | 4 | halved by day 13 | 14.2 days | 0 |
| Thu 17 Sep, 23:13 UTC40d ago | 1 | halved by day 5 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 12 on average | 12 / 100 |
| (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP | NA · groups of 8+ · 2x · biweekly · 2 on average | 1 / 100 |
| [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! | NA · groups of 8+ · 2x · biweekly · 2 on average | 5 / 75 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 366 on average | 174 / 200 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 145 on average | 148 / 200 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 124 on average | 390 / 365 |
Quick answers
from the figures on this pageWipe cycle
When does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe?
The wipe rhythm of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is every 4 weeks on Thursday at 23:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 12 days 22 hours ago. The tags carry an every-two-weeks wipe schedule.
Wipe day on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: what should you expect?
Recent wipes averaged a busiest count of 4 players. 4 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 9 when it didn't hold.
Server details
Which location hosts TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
In North America, according to its NA tag, sits TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 168.197.96.43:28015.
Which Rust version is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly on?
On Linux, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly show, and is it up?
As of the latest refresh, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is online. Its reported uptime indicates a restart roughly 2 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly perform well?
The 48-hour average was 131 server fps; the low was 79. Buildings, deployables and all other world objects brought the entity total to 53,785. Peak memory was 3,949 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly be read?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
Among the Rust Server Analytics lists TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
What position does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly hold in the server rankings?
Ranked on seven-day player hours, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is #3,098 overall and #518 in North America, within the top 14% of ranked servers.
How many players does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly carry?
Population at the current refresh: 0 players on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, against 100 slots. Averaging 1 players across seven days, the server reached a peak of 7. Averaged over 48 hours, activity is highest at 05:00 UTC with 3 players.
Map and rules
What are the settings on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and its rules?
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly names a 2x gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly uses a procedural map of size 3,000 with seed 1611451828, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
In the Rust console (F1), enter client.connect 168.197.96.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/QpwNR4Tynm.