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TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

Online NA 168.197.96.43:28015 checked 10m ago

Drill-through
FilterServeris TicoLand | CR/LATAM | Vanilla 2X | 50% Up…
Attributes
2x biweekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 1 peak 7
Rank #3,098 top 14% · #518 in NA
Last wipe 12d ago biweekly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 9

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
15d 1hThu 12 Nov, 23:13 UTCits own
35d 20hThu 3 Dec, 19:00 UTCFW force wipe
43d 1hThu 10 Dec, 23:13 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:13 UTC12d ago 7 – running 2
Thu 1 Oct, 17:59 UTC FW27d ago 4 halved by day 13 14.2 days 0
Thu 17 Sep, 23:13 UTC40d ago 1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Medium | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · biweekly · 12 on average 12 / 100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP NA · groups of 8+ · 2x · biweekly · 2 on average 1 / 100
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! NA · groups of 8+ · 2x · biweekly · 2 on average 5 / 75
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 366 on average 174 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 145 on average 148 / 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 124 on average 390 / 365

Quick answers

from the figures on this page

Wipe cycle

When does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe?

The wipe rhythm of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is every 4 weeks on Thursday at 23:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 12 days 22 hours ago. The tags carry an every-two-weeks wipe schedule.

Wipe day on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: what should you expect?

Recent wipes averaged a busiest count of 4 players. 4 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 9 when it didn't hold.

Server details

Which location hosts TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

In North America, according to its NA tag, sits TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 168.197.96.43:28015.

Which Rust version is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly on?

On Linux, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly show, and is it up?

As of the latest refresh, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is online. Its reported uptime indicates a restart roughly 2 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly perform well?

The 48-hour average was 131 server fps; the low was 79. Buildings, deployables and all other world objects brought the entity total to 53,785. Peak memory was 3,949 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Among the Rust Server Analytics lists TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly hold in the server rankings?

Ranked on seven-day player hours, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is #3,098 overall and #518 in North America, within the top 14% of ranked servers.

How many players does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly carry?

Population at the current refresh: 0 players on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, against 100 slots. Averaging 1 players across seven days, the server reached a peak of 7. Averaged over 48 hours, activity is highest at 05:00 UTC with 3 players.

Map and rules

What are the settings on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and its rules?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly names a 2x gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly uses a procedural map of size 3,000 with seed 1611451828, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

In the Rust console (F1), enter client.connect 168.197.96.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/QpwNR4Tynm.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.