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Drill-through Server detail

My Build Test

Offline 72.56.49.202:28015 checked 11d ago

Drill-through
FilterServeris My Build Test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,258 top 70%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【南瓜】Build-Test EA · groups of 8+ · 10 on average 5 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 0 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 115 on average 132 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 208 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 53 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 20 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Build Test: what is it?

The rhythm of My Build Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 5 hours ago.

Server

What is the hosting location of My Build Test?

No region appears in what My Build Test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 72.56.49.202:28015.

What Rust build does My Build Test run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on My Build Test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Build Test, and is it online now?

Offline at this refresh: My Build Test, last seen 11 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 17 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on My Build Test be read?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags My Build Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Build Test?

Among the Rust Server Analytics lists My Build Test fits are: Rust build and creative servers and Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does My Build Test compare?

Player hours for the last seven days place My Build Test at #15,258, in the top 70% of the ranked field.

What is the population of My Build Test?

My Build Test is offline at this refresh; the last contact was 11 days 5 hours ago.

Map and rules

How is My Build Test configured, and what rules apply?

Gather rate is not mentioned in the name of My Build Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on My Build Test: which one is it?

My Build Test uses a procedural map, which the game generates.

How to join

How can a player join My Build Test?

In the Rust console (F1), enter client.connect 72.56.49.202:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.