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Rust Hawaii [Monthly | Vanilla | No Lag]

Online 72.234.254.240:28015 checked 12m ago

Drill-through
FilterServeris Rust Hawaii [Monthly | Vanilla | No Lag]
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #6,057 top 27%
Last wipe 26d ago monthly schedule
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:33 UTC26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176 / 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 95 / 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 173 on average 27 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 59 / 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average 65 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 30 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Hawaii [Monthly | Vanilla | No Lag]: what is it?

Once a month Rust Hawaii [Monthly | Vanilla | No Lag] wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 17 hours ago. Its tags state a wipe schedule of one month.

Wipe day on Rust Hawaii [Monthly | Vanilla | No Lag]: what should you expect?

The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 16 hours after it began.

Server

What is the hosting location of Rust Hawaii [Monthly | Vanilla | No Lag]?

No region appears in what Rust Hawaii [Monthly | Vanilla | No Lag] publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 72.234.254.240:28015.

Which Rust version is Rust Hawaii [Monthly | Vanilla | No Lag] on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rust Hawaii [Monthly | Vanilla | No Lag]. Your game must match the protocol to join, and Steam applies that update.

Is Rust Hawaii [Monthly | Vanilla | No Lag] up, and how steady is its uptime?

Rust Hawaii [Monthly | Vanilla | No Lag] reports online at the current check. The uptime it reports puts the last restart at about 15 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Rust Hawaii [Monthly | Vanilla | No Lag] show?

The 48-hour average was 50 server fps; the low was 49. Buildings, deployables and all other world objects brought the entity total to 67,208. Memory use reached 2,343 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Rust Hawaii [Monthly | Vanilla | No Lag] carry?

Tags from Rust Hawaii [Monthly | Vanilla | No Lag], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Hawaii [Monthly | Vanilla | No Lag] appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Hawaii [Monthly | Vanilla | No Lag] among their servers: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does Rust Hawaii [Monthly | Vanilla | No Lag] compare?

On player hours over seven days, Rust Hawaii [Monthly | Vanilla | No Lag] ranks #6,057, within the top 27% of ranked servers.

At what level does Rust Hawaii [Monthly | Vanilla | No Lag] run its population?

Rust Hawaii [Monthly | Vanilla | No Lag] holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 01:00 UTC shows the highest average: 1 players.

Settings

How is Rust Hawaii [Monthly | Vanilla | No Lag] configured, and what rules apply?

The name of Rust Hawaii [Monthly | Vanilla | No Lag] does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust Hawaii [Monthly | Vanilla | No Lag]: which one is it?

Rust Hawaii [Monthly | Vanilla | No Lag] uses a procedural map of size 3,500 with seed 1324665919, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Rust Hawaii [Monthly | Vanilla | No Lag]?

In the Rust console (F1), enter client.connect 72.234.254.240:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.