[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Offline EU 69.10.50.2:28080 checked 33d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:16 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 19 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 21 / 140 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 26 / 200 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 24 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 11 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 16 on average | 9 / 75 |
Quick answers
from the figures on this pageWipe data
When does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?
With the force wipe, once a month, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 33 days 5 hours. The tags carry a monthly wipe schedule.
On [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 2 hours in.
Server
What is the hosting location of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The EU tag on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 69.10.50.2:28080.
What Rust build does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
Rust network protocol 2633 and build 165217 on Windows is the setup for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Joining requires the same protocol on your game; Steam handles the update.
Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | up, and how steady is its uptime?
The current status is offline for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, with the last sighting 33 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.
Tags
Which meanings do the tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carry?
The game's server browser reads the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^r (Roleplay): A server built around roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Among the Rust Server Analytics lists [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | fits are: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit among Rust servers?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | holds #15,761 on seven-day player hours and #2,524 in Europe, inside the top 70% of the ranked field.
How many players does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carry?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline at this refresh; the last contact was 33 days 3 hours ago.
Settings
What are the settings on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and its rules?
Gather rate is not mentioned in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: which one is it?
The game generates a procedural map of size 4,154 with seed 481981 for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.10.50.2:28080.