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Drill-through Server detail

Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly

Online NA 69.10.49.122:28069 checked 11m ago

Drill-through
FilterServeris Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly
Attributes
biweekly wipes vanillacarbon
Last refreshed
Players now 0/ 64
7-day average 0 peak 4
Rank #6,680 top 30% · #1052 in NA
Last wipe 12d ago biweekly schedule
Next wipe 8d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
8d 9hThu 5 Nov, 19:00 UTCFW force wipe
15d 8hThu 12 Nov, 18:02 UTCits own
36d 9hThu 3 Dec, 19:00 UTCFW force wipe
43d 8hThu 10 Dec, 18:02 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:02 UTC12d ago 1 – running 0
Thu 1 Oct, 18:03 UTC FW26d ago 1 halved by day 1 14 days 0
Thu 17 Sep, 18:02 UTC40d ago 2 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 109 on average 14 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 80 on average 13 / 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 47 on average 6 / 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 40 on average 23 / 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 33 on average 5 / 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 32 on average 4 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly wipe?

Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly follows a wipe rhythm of every 4 weeks on Thursday at 18:02 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 12 days 15 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 2.

Server

In which region does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly sit?

Its NA tag puts Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 69.10.49.122:28069 is its address.

What Rust build does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly run?

On Linux, Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly up, and how steady is its uptime?

The current status of Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly is online. Its reported uptime indicates a restart roughly 20 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly show?

Over 48 hours the average held at 234 server fps, and the minimum was 223. Entity count reached 49,989, covering buildings, deployables and the rest of the world. Memory use reached 2,612 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp64 (Max players): Capacity of 64 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): Its browser listing sits in North America are the tags Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

These Rust Server Analytics lists include Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

What position does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly hold in the server rankings?

Ranked on seven-day player hours, Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly is #6,680 overall and #1,052 in North America, within the top 30% of ranked servers.

At what level does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly run its population?

Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly holds 0 players of its 64 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 4. The 48-hour peak window is 06:00 UTC, at an average of 0 players.

Settings

What settings and rules does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly use?

The name of Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The plugin framework is Carbon. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly: which one is it?

The game generates a procedural map of size 2,950 with seed 1337 for Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

How to join

What is the way onto Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

In the Rust console (F1), enter client.connect 69.10.49.122:28069. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/8D4tSfbv88.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp64
Max players Capacity of 64 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.