Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|
Online NA 66.51.99.83:28060 checked 5m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTC FW27d ago | 11 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 39 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 33 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 38 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 31 on average | 39 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 25 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 9 / 420 |
Quick answers
from the figures on this pageWipe data
When does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| wipe?
With the force wipe, once a month, Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 3 hours. The tags carry a monthly wipe schedule.
On Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|, what happens on wipe day?
Across recent wipes the busiest point averaged 11 players. Peak population for the latest wipe came 8 hours after it began.
Server
Which location hosts Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?
In North America, according to its NA tag, sits Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.83:28060.
What Rust build does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|. Your game must match the protocol to join, and Steam applies that update.
Is Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| up, and how steady is its uptime?
The current status of Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is online. About 10 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| show?
The 48-hour average was 52 server fps; the low was 5. Entity count reached 167,985, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,629 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|'s tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| fits are: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| sit among Rust servers?
For player hours over the last seven days, Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| places #1,760 globally and #268 in North America, in the top 8% of all ranked servers.
At what level does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| run its population?
Population at the current refresh: 1 players on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|, against 100 slots. Averaging 3 players across seven days, the server reached a peak of 10. Across the last 48 hours, 00:00 UTC shows the highest average: 5 players.
Map and rules
What settings and rules does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| use?
No gather rate is given in the name of Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?
Download the published map file for the custom map on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|, size 4,000, from this page.
Connection
How can a player join Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?
In the Rust console (F1), enter client.connect 66.51.99.83:28060. Launch Rust on this page also works, opening Rust through Steam and connecting you.