TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles
Online NA 66.51.99.82:28020 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:47 UTC, in 9h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 9h | Thu 29 Oct, 17:47 UTC | its own |
| 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 9h | Thu 12 Nov, 17:47 UTC | its own |
| 28d 9h | Thu 26 Nov, 17:47 UTC | its own |
| 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 9h | Thu 10 Dec, 17:47 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:47 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 22 / 100 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 89 on average | 18 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 59 on average | 12 / 200 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 42 on average | 22 / 100 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 37 on average | 8 / 200 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 26 on average | 4 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles wipe?
The prediction follows its tag, because too few of TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles's wipes are on record to confirm the schedule. Thursday 29 October at 17:47 UTC is when its next wipe is due. 13 days 14 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
On TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles, what happens on wipe day?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles?
Its NA tag puts TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.99.82:28020.
Which Rust version is TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles on?
On Linux, TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles show, and is it up?
TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles reports online at the current check. About 11 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 1 October 2026.
Is performance on TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles stable?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 109,855, covering buildings, deployables and the rest of the world. Peak memory was 3,372 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles's tags stand for?
The game's server browser reads the tags TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles among their servers: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Where does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles sit among Rust servers?
For player hours over the last seven days, TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles places #15,338 globally and #1,510 in North America, in the top 69% of all ranked servers.
At what level does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles run its population?
Population at the current refresh: 0 players on TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles, against 50 slots. The seven-day mean for this server is 0 players.
Settings
What settings and rules does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles use?
Gather rate is not mentioned in the name of TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles?
A procedural map of size 4,250 with seed 1636364137, generated by the game, runs on TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles?
In the Rust console (F1), enter client.connect 66.51.99.82:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/Uj7MGB8bez is its website.