Bearly Surviving
Online NA 66.51.99.76:28045 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW26d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 29 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 22 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 13 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 9 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 4 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 3 / 420 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Bearly Surviving wipe?
The force wipe is the only wipe for Bearly Surviving, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 18 hours ago. Its tags state a wipe schedule of one month.
Wipe day on Bearly Surviving: what should you expect?
The average busiest count over recent wipes is 5 players. Peak population for the latest wipe came 4 hours after it began.
Server details
What is the hosting location of Bearly Surviving?
In North America, according to its NA tag, sits Bearly Surviving. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 66.51.99.76:28045 is its address.
Which Rust version is Bearly Surviving on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Bearly Surviving. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Bearly Surviving show, and is it up?
The current status of Bearly Surviving is online. About 23 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on Bearly Surviving stable?
The 48-hour average was 5 server fps; the low was 5. Entity count reached 82,216, covering buildings, deployables and the rest of the world. Peak memory was 2,857 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Bearly Surviving carry?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America are the tags Bearly Surviving publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Bearly Surviving appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Bearly Surviving among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does Bearly Surviving compare?
Bearly Surviving holds #5,033 on seven-day player hours and #866 in North America, inside the top 23% of the ranked field.
How many players does Bearly Surviving carry?
Bearly Surviving holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 5.
Settings
What settings and rules does Bearly Surviving use?
Gather rate is not mentioned in the name of Bearly Surviving. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Bearly Surviving?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on Bearly Surviving. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
Connection
What is the way onto Bearly Surviving?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.76:28045. https://discord.com/invite/pwQP862VSA is its website.