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Drill-through Server detail

Dallas Rust Large | Biweekly

Online NA 66.51.99.75:28035 checked 9m ago

Drill-through
FilterServeris Dallas Rust Large | Biweekly
Attributes
biweekly wipes vanillaoxidepremium
Last refreshed
Players now 0/ 100
7-day average 1 peak 3
Rank #3,955 top 18% · #662 in NA
Last wipe 11d ago biweekly schedule
Next wipe 2d 2h Thu 29 Oct, 20:51 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:51 UTC, in 2d 2h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

InWhen, UTCKind
2d 2hThu 29 Oct, 20:51 UTCits own
9d 0hThu 5 Nov, 19:00 UTCFW force wipe
16d 2hThu 12 Nov, 20:51 UTCits own
30d 2hThu 26 Nov, 20:51 UTCits own
37d 0hThu 3 Dec, 19:00 UTCFW force wipe
44d 2hThu 10 Dec, 20:51 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:51 UTC11d ago 3 – running 0
Thu 1 Oct, 17:57 UTC FW26d ago 5 halved by day 5 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 122 on average 36 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 100 on average 19 / 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 57 on average 29 / 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 42 on average 7 / 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 39 on average 19 / 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 37 on average 39 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Dallas Rust Large | Biweekly: what is it?

The prediction follows its tag, because too few of Dallas Rust Large | Biweekly's wipes are on record to confirm the schedule. Thursday 29 October at 20:51 UTC is the date the next wipe falls on. 11 days 21 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

On Dallas Rust Large | Biweekly, what happens on wipe day?

The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 3 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 5 when it didn't hold.

Server details

In which region does Dallas Rust Large | Biweekly sit?

Its NA tag puts Dallas Rust Large | Biweekly in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.75:28035.

Which Rust version is Dallas Rust Large | Biweekly on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Dallas Rust Large | Biweekly. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Dallas Rust Large | Biweekly, and is it online now?

The current status of Dallas Rust Large | Biweekly is online. The uptime it reports puts the last restart at about 6 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.

What performance does Dallas Rust Large | Biweekly show?

Over 48 hours the average held at 8 server fps, and the minimum was 5. At its highest the entity count was 116,716, including buildings, deployables and all else. Memory use reached 3,527 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Dallas Rust Large | Biweekly carry?

The game's server browser reads the tags Dallas Rust Large | Biweekly publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): Its browser listing sits in North America; sc1 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Dallas Rust Large | Biweekly?

These Rust Server Analytics lists include Dallas Rust Large | Biweekly: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does Dallas Rust Large | Biweekly sit among Rust servers?

Dallas Rust Large | Biweekly holds #3,955 on seven-day player hours and #662 in North America, inside the top 18% of the ranked field.

At what level does Dallas Rust Large | Biweekly run its population?

Dallas Rust Large | Biweekly holds 0 players of its 100 slots as of the latest update. The seven-day mean is 1 players, against a peak of 3. Across the last 48 hours, 03:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on Dallas Rust Large | Biweekly, and its rules?

The name of Dallas Rust Large | Biweekly does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Dallas Rust Large | Biweekly?

The game generates a procedural map of size 4,200 with seed 1337 for Dallas Rust Large | Biweekly. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Dallas Rust Large.

Connection

What is the way onto Dallas Rust Large | Biweekly?

In the Rust console (F1), enter client.connect 66.51.99.75:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. Entry is limited to players with Rust's premium status. https://discord.com/invite/4Hp3e9Hk7v is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,sc1,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide It runs Oxide (uMod) for plugins.

Region

NA
North America Its browser listing sits in North America.

Other

sc1
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.