US | Ducks PVE Modded Server
Online NA 66.51.99.66:28055 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 40 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 33 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 29 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 35 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 26 on average | 23 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 13 on average | 5 / 420 |
Quick answers
from the figures on this pageWipe cycle
When does US | Ducks PVE Modded Server wipe?
Once a month US | Ducks PVE Modded Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 2 hours ago. Its tags state a wipe schedule of one month.
Wipe day on US | Ducks PVE Modded Server: what should you expect?
Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 5 hours after it began.
Server details
In which region does US | Ducks PVE Modded Server sit?
Its NA tag puts US | Ducks PVE Modded Server in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 66.51.99.66:28055.
Which Rust version is US | Ducks PVE Modded Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on US | Ducks PVE Modded Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is US | Ducks PVE Modded Server, and is it online now?
As of the latest refresh, US | Ducks PVE Modded Server is online. The uptime it reports puts the last restart at about 9 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does US | Ducks PVE Modded Server show?
The 48-hour average was 49 server fps; the low was 10. Buildings, deployables and all other world objects brought the entity total to 116,022. At its highest, memory use was 4,079 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do US | Ducks PVE Modded Server's tags stand for?
Tags from US | Ducks PVE Modded Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): Player slots: 25; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature US | Ducks PVE Modded Server?
The following Rust Server Analytics lists count US | Ducks PVE Modded Server among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does US | Ducks PVE Modded Server sit among Rust servers?
US | Ducks PVE Modded Server holds #3,911 on seven-day player hours and #654 in North America, inside the top 18% of the ranked field.
At what level does US | Ducks PVE Modded Server run its population?
Population at the current refresh: 1 players on US | Ducks PVE Modded Server, against 25 slots. The seven-day mean is 1 players, against a peak of 4. Averaged over 48 hours, activity is highest at 16:00 UTC with 3 players.
Map and rules
How is US | Ducks PVE Modded Server configured, and what rules apply?
The name of US | Ducks PVE Modded Server does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on US | Ducks PVE Modded Server: which one is it?
The game generates a procedural map of size 4,500 with seed 1337 for US | Ducks PVE Modded Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
What is the way onto US | Ducks PVE Modded Server?
In the Rust console (F1), enter client.connect 66.51.99.66:28055. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/7sctTtNb8N is its website.