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Drill-through Server detail

GP's Backrooms

Online EU 66.51.99.65:28025 checked 3h ago

Drill-through
FilterServeris GP's Backrooms
Attributes
biweekly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #6,582 top 30% · #1940 in EU
Last wipe 13d ago biweekly schedule
Next wipe 18h Thu 29 Oct, 14:32 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:32 UTC, in 18h. Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
18hThu 29 Oct, 14:32 UTCits own
7d 22hThu 5 Nov, 19:00 UTCFW force wipe
14d 18hThu 12 Nov, 14:32 UTCits own
28d 18hThu 26 Nov, 14:32 UTCits own
35d 22hThu 3 Dec, 19:00 UTCFW force wipe
42d 18hThu 10 Dec, 14:32 UTCits own

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:32 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 13 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 19 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average 4 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 7 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 5 / 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average 2 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for GP's Backrooms: what is it?

The tag sets the prediction: too few of GP's Backrooms's wipes are on record to confirm its schedule. Thursday 29 October at 14:32 UTC is the date the next wipe falls on. The world now in play was created 13 days 5 hours ago. Its tags publish a wipe schedule of every two weeks.

Wipe day on GP's Backrooms: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 17 hours after it began.

Server details

What is the hosting location of GP's Backrooms?

Its EU tag puts GP's Backrooms in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 66.51.99.65:28025.

What Rust build does GP's Backrooms run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on GP's Backrooms. Your game must match the protocol to join, and Steam applies that update.

How reliable is GP's Backrooms, and is it online now?

GP's Backrooms reports online at the current check. Its reported uptime indicates a restart roughly 12 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.

Does GP's Backrooms perform well?

The 48-hour average was 15 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 24,691. Memory use reached 2,149 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on GP's Backrooms be read?

Tags from GP's Backrooms, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does GP's Backrooms appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count GP's Backrooms among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does GP's Backrooms compare?

GP's Backrooms holds #6,582 on seven-day player hours and #1,940 in Europe, inside the top 30% of the ranked field.

What is the population of GP's Backrooms?

Of 50 slots, 0 are filled on GP's Backrooms at this refresh. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 06:00 UTC with 1 players.

Map and rules

How is GP's Backrooms configured, and what rules apply?

No gather rate is given in the name of GP's Backrooms. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for GP's Backrooms?

The game generates a procedural map of size 4,000 with seed 1337 for GP's Backrooms. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

Connection

How do you connect to GP's Backrooms?

In the Rust console (F1), enter client.connect 66.51.99.65:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/wXJqWkGd6D is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.