Rust Server Analytics 54,841 players11,709 servers
All servers
Drill-through Server detail

Vanillaish PVE Hardcore

Online NA 66.51.99.62:28020 checked 6m ago

Drill-through
FilterServeris Vanillaish PVE Hardcore
Attributes
teams off monthly wipes moddedoxidepvehardcore
Last refreshed
Players now 0/ 75
7-day average 1 peak 5
Rank #3,593 top 16% · #596 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
35d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average 2 / 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 32 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 22 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 12 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 59 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 3 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Vanillaish PVE Hardcore: what is it?

The force wipe is the only wipe for Vanillaish PVE Hardcore, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 16 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on Vanillaish PVE Hardcore: what should you expect?

Across recent wipes the busiest point averaged 3 players. 23 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Vanillaish PVE Hardcore?

In North America, according to its NA tag, sits Vanillaish PVE Hardcore. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.62:28020.

Which Rust version is Vanillaish PVE Hardcore on?

On Linux, Vanillaish PVE Hardcore runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Vanillaish PVE Hardcore show, and is it up?

The current status of Vanillaish PVE Hardcore is online. About 6 days 8 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Vanillaish PVE Hardcore stable?

Over 48 hours the average held at 34 server fps, and the minimum was 5. At its highest the entity count was 113,265, including buildings, deployables and all else. Peak memory was 5,644 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Vanillaish PVE Hardcore be read?

gmhardcore (Game mode): The tougher ruleset, hardcore; mp75 (Max players): Capacity of 75 slots; ts0 (Group limit): Teams are not enabled; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^h (Hardcore): Hardcore mode from Facepunch, with less help and a harsher survival loop; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser are the tags Vanillaish PVE Hardcore publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Vanillaish PVE Hardcore appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Vanillaish PVE Hardcore fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does Vanillaish PVE Hardcore compare?

Vanillaish PVE Hardcore holds #3,593 on seven-day player hours and #596 in North America, inside the top 16% of the ranked field.

At what level does Vanillaish PVE Hardcore run its population?

Of 75 slots, 0 are filled on Vanillaish PVE Hardcore at this refresh. The seven-day mean is 1 players, against a peak of 5. Averaged over 48 hours, activity is highest at 20:00 UTC with 2 players.

Map and rules

What settings and rules does Vanillaish PVE Hardcore use?

The name of Vanillaish PVE Hardcore does not state a gather rate. Group limit: not published. hardcore is the game mode, Facepunch's most difficult mode. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Vanillaish PVE Hardcore: which one is it?

The game generates a procedural map of size 4,250 for Vanillaish PVE Hardcore.

How to join

How can a player join Vanillaish PVE Hardcore?

In the Rust console (F1), enter client.connect 66.51.99.62:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/b4NScxs55u is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp75
Max players Capacity of 75 slots.
ts0
Group limit Teams are not enabled.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^h
Hardcore Hardcore mode from Facepunch, with less help and a harsher survival loop.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.